Searched defs:levelUpdates (Results 1 – 1 of 1) sorted by relevance
8390 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelIndexGL); in removeSingleSubresourceStagedUpdates() local8423 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelIndexGL); in removeSingleStagedClearAfterInvalidate() local8452 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(level); in removeStagedUpdates() local9880 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in flushSingleSubresourceStagedUpdates() local9947 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(updateMipLevelGL); in flushStagedClearEmulatedChannelsUpdates() local10045 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(updateMipLevelGL); in flushStagedUpdatesImpl() local10330 std::vector<SubresourceUpdate> *levelUpdates = in flushStagedUpdates() local10403 const std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in hasStagedUpdatesForSubresource() local10431 std::vector<SubresourceUpdate> *levelUpdates = getLevelUpdates(levelGL); in removeStagedClearUpdatesAndReturnColor() local10456 void ImageHelper::adjustLayerRange(const std::vector<SubresourceUpdate> &levelUpdates, in adjustLayerRange()[all …]