1 /** 2 * \addtogroup apps 3 * @{ 4 */ 5 6 /** 7 * \defgroup helloworld Hello, world 8 * @{ 9 * 10 * A small example showing how to write applications with 11 * \ref psock "protosockets". 12 */ 13 14 /** 15 * \file 16 * Header file for an example of how to write uIP applications 17 * with protosockets. 18 * \author 19 * Adam Dunkels <[email protected]> 20 */ 21 22 #ifndef __HELLO_WORLD_H__ 23 #define __HELLO_WORLD_H__ 24 25 /* Since this file will be included by uip.h, we cannot include uip.h 26 here. But we might need to include uipopt.h if we need the u8_t and 27 u16_t datatypes. */ 28 #include "uipopt.h" 29 30 #include "psock.h" 31 32 /* Next, we define the uip_tcp_appstate_t datatype. This is the state 33 of our application, and the memory required for this state is 34 allocated together with each TCP connection. One application state 35 for each TCP connection. */ 36 #define BUF_SIZE 200 37 typedef struct hello_world_state { 38 struct psock p; 39 char inputbuffer[BUF_SIZE]; 40 char name[BUF_SIZE]; 41 } uip_tcp_appstate_t; 42 43 /* Finally we define the application function to be called by uIP. */ 44 void hello_world_appcall(void); 45 #ifndef UIP_APPCALL 46 #define UIP_APPCALL hello_world_appcall 47 #endif /* UIP_APPCALL */ 48 49 void hello_world_init(void); 50 51 #endif /* __HELLO_WORLD_H__ */ 52 /** @} */ 53 /** @} */ 54