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/aosp_15_r20/external/skia/src/gpu/ganesh/vk/
H A DGrVkCommandBuffer.cpp50 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument
84 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
154 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers()
197 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
216 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer()
230 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
261 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
279 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
287 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants()
302 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
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H A DGrVkImage.cpp29 sk_sp<GrVkImage> GrVkImage::MakeStencil(GrVkGpu* gpu, in MakeStencil()
47 sk_sp<GrVkImage> GrVkImage::MakeMSAA(GrVkGpu* gpu, in MakeMSAA()
73 sk_sp<GrVkImage> GrVkImage::MakeTexture(GrVkGpu* gpu, in MakeTexture()
103 static bool make_views(GrVkGpu* gpu, in make_views()
141 sk_sp<GrVkImage> GrVkImage::Make(GrVkGpu* gpu, in Make()
187 sk_sp<GrVkImage> GrVkImage::MakeWrapped(GrVkGpu* gpu, in MakeWrapped()
221 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage()
250 GrVkImage::GrVkImage(GrVkGpu* gpu, in GrVkImage()
278 void GrVkImage::init(GrVkGpu* gpu, bool forSecondaryCB) { in init()
387 void GrVkImage::setImageLayoutAndQueueIndex(const GrVkGpu* gpu, in setImageLayoutAndQueueIndex()
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H A DGrVkDescriptorSetManager.cpp31 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateUniformManager(GrVkGpu* gpu) { in CreateUniformManager()
40 GrVkGpu* gpu, VkDescriptorType type, const GrVkUniformHandler& uniformHandler) { in CreateSamplerManager()
51 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateZeroSamplerManager(GrVkGpu* gpu) { in CreateZeroSamplerManager()
57 GrVkDescriptorSetManager* GrVkDescriptorSetManager::CreateInputManager(GrVkGpu* gpu) { in CreateInputManager()
76 static bool get_layout_and_desc_count(GrVkGpu* gpu, in get_layout_and_desc_count()
200 GrVkGpu* gpu, VkDescriptorType type, in Create()
222 GrVkGpu* gpu, VkDescriptorType type, VkDescriptorSetLayout descSetLayout, in GrVkDescriptorSetManager()
238 const GrVkDescriptorSet* GrVkDescriptorSetManager::getDescriptorSet(GrVkGpu* gpu, in getDescriptorSet()
262 void GrVkDescriptorSetManager::release(GrVkGpu* gpu) { in release()
322 bool GrVkDescriptorSetManager::DescriptorPoolManager::getNewPool(GrVkGpu* gpu) { in getNewPool()
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H A DGrVkPipelineState.cpp51 GrVkGpu* gpu, in GrVkPipelineState()
85 void GrVkPipelineState::freeGPUResources(GrVkGpu* gpu) { in freeGPUResources()
96 bool GrVkPipelineState::setAndBindUniforms(GrVkGpu* gpu, in setAndBindUniforms()
132 bool GrVkPipelineState::setAndBindTextures(GrVkGpu* gpu, in setAndBindTextures()
256 bool GrVkPipelineState::setAndBindInputAttachment(GrVkGpu* gpu, in setAndBindInputAttachment()
293 void GrVkPipelineState::bindPipeline(const GrVkGpu* gpu, GrVkCommandBuffer* commandBuffer) { in bindPipeline()
H A DGrVkBuffer.cpp33 GrVkBuffer::GrVkBuffer(GrVkGpu* gpu, in GrVkBuffer()
51 static const GrVkDescriptorSet* make_uniform_desc_set(GrVkGpu* gpu, VkBuffer buffer, size_t size) { in make_uniform_desc_set()
81 sk_sp<GrVkBuffer> GrVkBuffer::Make(GrVkGpu* gpu, in Make()
214 GrVkGpu* gpu = this->getVkGpu(); in vkMap() local
245 GrVkGpu* gpu = this->getVkGpu(); in vkUnmap() local
260 GrVkGpu* gpu = this->getVkGpu(); in copyCpuDataToGpuBuffer() local
H A DGrVkTextureRenderTarget.cpp28 GrVkTextureRenderTarget::GrVkTextureRenderTarget(GrVkGpu* gpu, in GrVkTextureRenderTarget()
51 GrVkGpu* gpu, in GrVkTextureRenderTarget()
69 bool create_rt_attachments(GrVkGpu* gpu, SkISize dimensions, VkFormat format, int sampleCnt, in create_rt_attachments()
91 GrVkGpu* gpu, in MakeNewTextureRenderTarget()
131 GrVkGpu* gpu, in MakeWrappedTextureRenderTarget()
H A DGrVkTexture.cpp29 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
58 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
87 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture()
111 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, in MakeNewTexture()
131 GrVkGpu* gpu, SkISize dimensions, GrWrapOwnership wrapOwnership, GrWrapCacheable cacheable, in MakeWrappedTexture()
H A DGrVkRenderTarget.cpp68 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
106 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget()
145 GrVkGpu* gpu, in MakeWrappedRenderTarget()
189 GrVkGpu* gpu, SkISize dimensions, const GrVkDrawableInfo& vkInfo) { in MakeSecondaryCBRenderTarget()
262 GrVkGpu* gpu = this->getVkGpu(); in dynamicMSAAAttachment() local
387 GrVkGpu* gpu = this->getVkGpu(); in createFramebuffer() local
H A DGrVkCommandPool.cpp19 GrVkCommandPool* GrVkCommandPool::Create(GrVkGpu* gpu) { in Create()
47 GrVkCommandPool::GrVkCommandPool(GrVkGpu* gpu, VkCommandPool commandPool, in GrVkCommandPool()
57 GrVkGpu* gpu) { in findOrCreateSecondaryCommandBuffer()
83 void GrVkCommandPool::reset(GrVkGpu* gpu) { in reset()
/aosp_15_r20/external/mesa3d/src/virtio/vulkan/
H A Dvn_renderer_virtgpu.c144 sim_syncobj_create(struct virtgpu *gpu, bool signaled) in sim_syncobj_create()
190 sim_syncobj_destroy(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_destroy()
276 sim_syncobj_lookup(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_lookup()
291 sim_syncobj_reset(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_reset()
305 sim_syncobj_query(struct virtgpu *gpu, in sim_syncobj_query()
322 sim_syncobj_signal(struct virtgpu *gpu, in sim_syncobj_signal()
338 sim_syncobj_submit(struct virtgpu *gpu, in sim_syncobj_submit()
387 sim_syncobj_wait(struct virtgpu *gpu, in sim_syncobj_wait()
434 sim_syncobj_export(struct virtgpu *gpu, uint32_t syncobj_handle) in sim_syncobj_export()
452 sim_syncobj_import(struct virtgpu *gpu, uint32_t syncobj_handle, int fd) in sim_syncobj_import()
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/aosp_15_r20/external/skia/tests/
H A DResourceCacheTest.cpp244 GrGpu* gpu = context->priv().getGpu(); in DEF_GANESH_TEST_FOR_RENDERING_CONTEXTS() local
302 TestResource(GrGpu* gpu, in TestResource()
315 static TestResource* CreateScratch(GrGpu* gpu, in CreateScratch()
321 static TestResource* CreateWrapped(GrGpu* gpu, in CreateWrapped()
351 TestResource(GrGpu* gpu, in TestResource()
367 TestResource(GrGpu* gpu, GrWrapCacheable cacheable, size_t size, std::string_view label) in TestResource()
408 GrGpu* gpu() { return fDContext->priv().getGpu(); } in gpu() function in Mock
422 GrGpu* gpu = mock.gpu(); in test_no_key() local
475 GrGpu* gpu = mock.gpu(); in test_purge_unlocked() local
538 GrGpu* gpu = mock.gpu(); in test_purge_command_buffer_usage() local
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H A DTraceMemoryDumpTest.cpp96 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
109 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
133 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
161 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
189 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
217 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GANESH_TEST_FOR_GL_CONTEXT() local
/aosp_15_r20/external/skia/src/gpu/ganesh/d3d/
H A DGrD3DCpuDescriptorManager.cpp12 GrD3DCpuDescriptorManager::GrD3DCpuDescriptorManager(GrD3DGpu* gpu) in GrD3DCpuDescriptorManager()
19 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createRenderTargetView()
31 GrD3DGpu* gpu, ID3D12Resource* textureResource) { in createDepthStencilView()
43 GrD3DGpu* gpu, ID3D12Resource* bufferResource, size_t offset, size_t size) { in createConstantBufferView()
54 GrD3DGpu* gpu, ID3D12Resource* resource, in createShaderResourceView()
71 GrD3DGpu* gpu, ID3D12Resource* resource, unsigned int mipSlice) { in createUnorderedAccessView()
93 GrD3DGpu* gpu, in createSampler()
124 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int numDescriptors) { in Make()
151 GrD3DCpuDescriptorManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
160 GrD3DGpu* gpu) { in allocateHandle()
H A DGrD3DDescriptorTableManager.cpp12 GrD3DDescriptorTableManager::GrD3DDescriptorTableManager(GrD3DGpu* gpu) in GrD3DDescriptorTableManager()
17 GrD3DDescriptorTableManager::createShaderViewTable(GrD3DGpu* gpu, unsigned int size) { in createShaderViewTable()
23 GrD3DGpu* gpu, unsigned int size) { in createSamplerTable()
28 void GrD3DDescriptorTableManager::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
53 GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE type, unsigned int descriptorCount) { in Make()
81 GrD3DDescriptorTableManager::HeapPool::HeapPool(GrD3DGpu* gpu, D3D12_DESCRIPTOR_HEAP_TYPE heapType) in HeapPool()
89 GrD3DGpu* gpu, unsigned int count) { in allocateTable()
121 void GrD3DDescriptorTableManager::HeapPool::prepForSubmit(GrD3DGpu* gpu) { in prepForSubmit()
H A DGrD3DTexture.cpp17 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
36 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, SkISize dimensions, const GrD3DTextureResourceInfo& info, in GrD3DTexture()
54 GrD3DTexture::GrD3DTexture(GrD3DGpu* gpu, in GrD3DTexture()
68 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, in MakeNewTexture()
96 sk_sp<GrD3DTexture> GrD3DTexture::MakeWrappedTexture(GrD3DGpu* gpu, in MakeWrappedTexture()
119 sk_sp<GrD3DTexture> GrD3DTexture::MakeAliasingTexture(GrD3DGpu* gpu, in MakeAliasingTexture()
149 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
157 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
H A DGrD3DOpsRenderPass.cpp31 GrD3DOpsRenderPass::GrD3DOpsRenderPass(GrD3DGpu* gpu) : fGpu(gpu) {} in GrD3DOpsRenderPass()
55 GrGpu* GrD3DOpsRenderPass::gpu() { return fGpu; } in gpu() function in GrD3DOpsRenderPass
81 void set_stencil_ref(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_stencil_ref()
96 void set_blend_factor(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_blend_factor()
116 void set_primitive_topology(GrD3DGpu* gpu, const GrProgramInfo& info) { in set_primitive_topology()
140 void set_scissor_rects(GrD3DGpu* gpu, const GrRenderTarget* renderTarget, GrSurfaceOrigin rtOrigin, in set_scissor_rects()
161 void set_viewport(GrD3DGpu* gpu, const GrRenderTarget* renderTarget) { in set_viewport()
212 void update_resource_state(GrTexture* tex, GrRenderTarget* rt, GrD3DGpu* gpu) { in update_resource_state()
H A DGrD3DRenderTarget.cpp21 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
45 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
67 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
84 GrD3DRenderTarget::GrD3DRenderTarget(GrD3DGpu* gpu, in GrD3DRenderTarget()
97 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in MakeWrappedRenderTarget()
160 GrD3DGpu* gpu = this->getD3DGpu(); in releaseInternalObjects() local
H A DGrD3DTextureResource.cpp13 void GrD3DTextureResource::setResourceState(const GrD3DGpu* gpu, in setResourceState()
31 bool GrD3DTextureResource::InitTextureResourceInfo(GrD3DGpu* gpu, const D3D12_RESOURCE_DESC& desc, in InitTextureResourceInfo()
64 GrD3DGpu* gpu, SkISize dimensions, int sampleCnt, const GrD3DTextureResourceInfo& info, in CreateMSAA()
107 void GrD3DTextureResource::prepareForPresent(GrD3DGpu* gpu) { in prepareForPresent()
111 void GrD3DTextureResource::releaseResource(GrD3DGpu* gpu) { in releaseResource()
H A DGrD3DTextureRenderTarget.cpp14 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
43 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
60 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
89 GrD3DGpu* gpu, in GrD3DTextureRenderTarget()
106 GrD3DGpu* gpu, in MakeNewTextureRenderTarget()
180 GrD3DGpu* gpu, in MakeWrappedTextureRenderTarget()
H A DGrD3DAttachment.cpp12 GrD3DAttachment::GrD3DAttachment(GrD3DGpu* gpu, in GrD3DAttachment()
34 sk_sp<GrD3DAttachment> GrD3DAttachment::MakeStencil(GrD3DGpu* gpu, in MakeStencil()
76 GrD3DGpu* gpu = this->getD3DGpu(); in onRelease() local
83 GrD3DGpu* gpu = this->getD3DGpu(); in onAbandon() local
/aosp_15_r20/external/angle/infra/specs/
H A Dangle.json2760 "gpu": "10de:2184-535.183.01", string
2782 "gpu": "10de:2184-535.183.01", string
2804 "gpu": "10de:2184-535.183.01", string
2826 "gpu": "10de:2184-535.183.01", string
2848 "gpu": "10de:2184-535.183.01", string
2871 "gpu": "10de:2184-535.183.01", string
2893 "gpu": "10de:2184-535.183.01", string
2915 "gpu": "10de:2184-535.183.01", string
2937 "gpu": "10de:2184-535.183.01", string
2959 "gpu": "10de:2184-535.183.01", string
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/aosp_15_r20/external/mesa3d/src/etnaviv/drm/
H A Detnaviv_gpu.c61 query_features_from_kernel(struct etna_gpu *gpu) in query_features_from_kernel()
152 query_limits_from_kernel(struct etna_gpu *gpu) in query_limits_from_kernel()
206 static void determine_halti(struct etna_gpu *gpu) in determine_halti()
230 struct etna_gpu *gpu; in etna_gpu_new() local
274 void etna_gpu_del(struct etna_gpu *gpu) in etna_gpu_del()
279 int etna_gpu_get_param(struct etna_gpu *gpu, enum etna_param_id param, in etna_gpu_get_param()
385 struct etna_core_info *etna_gpu_get_core_info(struct etna_gpu *gpu) in etna_gpu_get_core_info()
/aosp_15_r20/external/skia/src/gpu/ganesh/mock/
H A DGrMockTexture.h31 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
41 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
69 GrMockTexture(GrMockGpu* gpu, in GrMockTexture()
100 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
113 GrMockRenderTarget(GrMockGpu* gpu, Wrapped, SkISize dimensions, int sampleCnt, in GrMockRenderTarget()
156 GrMockRenderTarget(GrMockGpu* gpu, in GrMockRenderTarget()
176 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
192 GrMockTextureRenderTarget(GrMockGpu* gpu, in GrMockTextureRenderTarget()
/aosp_15_r20/external/skia/src/gpu/ganesh/gl/
H A DGrGLVertexArray.cpp91 void GrGLAttribArrayState::set(GrGLGpu* gpu, in set()
156 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount, in enableVertexArrays()
199 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind()
207 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer()
H A DGrGLTexture.cpp61 GrGLTexture::GrGLTexture(GrGLGpu* gpu, in GrGLTexture()
81 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus, in GrGLTexture()
100 GrGLTexture::GrGLTexture(GrGLGpu* gpu, in GrGLTexture()
161 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()

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