Searched defs:fsProgram (Results 1 – 2 of 2) sorted by relevance
139 ColorType get_fs_color_type(const SkSL::Program& fsProgram) { in get_fs_color_type()254 int check_for_passthrough_local_coords_and_dead_varyings(const SkSL::Program& fsProgram, in check_for_passthrough_local_coords_and_dead_varyings()535 std::unique_ptr<SkSL::Program> fsProgram = compiler.convertProgram( in MakeFromSourceWithStructs() local
2439 GLuint fsProgram = createShaderProgram(GL_FRAGMENT_SHADER, kFS); in TEST_P() local