Searched defs:framebuffer_status (Results 1 – 5 of 5) sorted by relevance
404 void TextureCubeMapArrayStencilAttachments::checkFramebufferStatus(glw::GLenum framebuffer_status) in checkFramebufferStatus()
405 const glw::GLenum framebuffer_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in determineSupportedDepthFormat() local
1251 glw::GLenum framebuffer_status = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local
1889 const glw::GLenum framebuffer_status = gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER); in draw() local
994 glw::GLenum framebuffer_status = gl.checkFramebufferStatus(framebuffer); in checkFramebufferStatus() local