Searched defs:framebufferSerial (Results 1 – 6 of 6) sorted by relevance
64 rx::UniqueSerial framebufferSerial) in FramebufferAttachment()94 void FramebufferAttachment::detach(const Context *context, rx::UniqueSerial framebufferSerial) in detach()119 rx::UniqueSerial framebufferSerial) in attach()
176 void onAttach(const gl::Context *context, rx::UniqueSerial framebufferSerial) override {} in onAttach()177 void onDetach(const gl::Context *context, rx::UniqueSerial framebufferSerial) override {} in onDetach()
325 void Renderbuffer::onAttach(const Context *context, rx::UniqueSerial framebufferSerial) in onAttach()330 void Renderbuffer::onDetach(const Context *context, rx::UniqueSerial framebufferSerial) in onDetach()
244 void ExternalImageSibling::onAttach(const gl::Context *context, rx::UniqueSerial framebufferSerial) in onAttach()247 void ExternalImageSibling::onDetach(const gl::Context *context, rx::UniqueSerial framebufferSerial) in onDetach()
677 bool isBoundToFramebuffer(rx::UniqueSerial framebufferSerial) const in isBoundToFramebuffer()
2355 void Texture::onAttach(const Context *context, rx::UniqueSerial framebufferSerial) in onAttach()2369 void Texture::onDetach(const Context *context, rx::UniqueSerial framebufferSerial) in onDetach()