Searched defs:fragmentColor (Results 1 – 4 of 4) sorted by relevance
268 std::string fragmentColor; in test() local
384 …tcu::Vec4 fragmentColor = outputAccess.getPixel(fragmentOnTraingle.x(), fragmentOnTraingle.y(), 0); in isResultCorrect() local
1072 uint32_t *fragmentColor = &outBufferPtr[4 * (cbFragmentY * m_cbWidth + cbFragmentX)]; in verifyUsingAtomicChecks() local1154 tcu::Vec4 fragmentColor(0.0f, 1.0f, 0.0f, 1.0f); in verifyUsingAtomicChecks() local
648 const tcu::Vec4 fragmentColor = in genReferenceTexture() local