Searched defs:force_reference (Results 1 – 3 of 3) sorted by relevance
20 [[maybe_unused]] const TestInfo* volatile force_reference = &info; in ReferToTestInfo() local
196 bool force_reference = false; in main() local
344 …istration::AddFrame(const unsigned char * const * im, double H[9],bool force_reference,bool prewar… in AddFrame()