Searched defs:expectedDepth (Results 1 – 11 of 11) sorted by relevance
985 float expectedDepth = clearValue; in verifyTestResult() local1020 …float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth… in verifyTestResult() local1281 …float expectedDepth = de::min(de::max(scaling, m_param.viewportMinDepth), m_param.viewportMaxDepth… in verifyTestResult() local
166 float expectedDepth; member
1952 float expectedDepth; member
247 void CheckDepthWritten(float expectedDepth, float fsDepth) in CheckDepthWritten()
61 void checkDepthWritten(float expectedDepth, float fsDepth, bool bindDepthBuffer) in checkDepthWritten()
1190 const float expectedDepth[], in verifyLayeredFramebufferDepthStencil()
148 float expectedDepth; member
654 const float expectedDepth = sampleDepth + clampedBias; // Must match vertex depth + actual bias. in iterate() local
978 const float expectedDepth = in iterate() local
3182 …const float expectedDepth = usesDepth ? clearValue.depthStencil.depth : depthStencilClear.dep… in baseTest() local
2945 const float expectedDepth = (bothTestsPass ? geometryDepth : origDepth); in iterate() local