/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/ |
H A D | ContextVk.cpp | 3272 const gl::DepthStencilState &depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilCompareMask() local 3282 const gl::DepthStencilState &depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilWriteMask() local 3327 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthTestEnable() local 3340 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthWriteEnable() local 3354 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicDepthCompareOp() local 3363 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilTestEnable() local 3375 const gl::DepthStencilState depthStencilState = mState.getDepthStencilState(); in handleDirtyGraphicsDynamicStencilOp() local 5205 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateDepthTestEnabled() local 5221 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateDepthWriteEnabled() local 5250 const gl::DepthStencilState depthStencilState = glState.getDepthStencilState(); in updateStencilTestEnabled() local
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H A D | vk_cache_utils.cpp | 4611 const gl::DepthStencilState &depthStencilState, in updateDepthTestEnabled() 4621 const gl::DepthStencilState &depthStencilState) in updateDepthFunc() 4642 const gl::DepthStencilState &depthStencilState, in updateDepthWriteEnabled() 4656 const gl::DepthStencilState &depthStencilState, in updateStencilTestEnabled() 4666 const gl::DepthStencilState &depthStencilState) in updateStencilFrontFuncs() 4673 const gl::DepthStencilState &depthStencilState) in updateStencilBackFuncs() 4680 const gl::DepthStencilState &depthStencilState) in updateStencilFrontOps() 4689 const gl::DepthStencilState &depthStencilState) in updateStencilBackOps()
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H A D | vk_cache_utils.h | 764 VkPipelineDepthStencilStateCreateInfo depthStencilState = {}; member
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/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/ |
H A D | StateManagerGL.cpp | 2140 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2147 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2154 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local 2162 const auto &depthStencilState = state.getDepthStencilState(); in syncState() local
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/aosp_15_r20/external/swiftshader/src/Device/ |
H A D | Context.cpp | 808 const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in initialize() 947 void FragmentState::setDepthStencilState(const VkPipelineDepthStencilStateCreateInfo *depthStencilS… in setDepthStencilState()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateGeneralTests.cpp | 340 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local 659 const vk::VkPipelineDepthStencilStateCreateInfo depthStencilState = { in staticStencilMaskZeroProgramsTest() local
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H A D | vktDynamicStateCBTests.cpp | 84 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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H A D | vktDynamicStateBaseClass.cpp | 202 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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H A D | vktDynamicStateVPTests.cpp | 290 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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H A D | vktDynamicStateDiscardTests.cpp | 205 PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() local
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H A D | vktDynamicStateDSTests.cpp | 738 …const PipelineCreateInfo::DepthStencilState depthStencilState(false, false, vk::VK_COMPARE_OP_NEVE… in initPipeline() local
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/aosp_15_r20/external/swiftshader/tests/VulkanWrapper/ |
H A D | DrawTester.cpp | 259 vk::PipelineDepthStencilStateCreateInfo depthStencilState; in createGraphicsPipeline() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/wgpu/ |
H A D | wgpu_pipeline_state.cpp | 344 wgpu::DepthStencilState depthStencilState; in createPipeline() local
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/aosp_15_r20/external/skia/src/gpu/ganesh/mtl/ |
H A D | GrMtlRenderCommandEncoder.h | 165 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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/aosp_15_r20/external/skia/src/gpu/graphite/mtl/ |
H A D | MtlRenderCommandEncoder.h | 173 void setDepthStencilState(id<MTLDepthStencilState> depthStencilState) { in setDepthStencilState()
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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
H A D | StateManager9.cpp | 334 const auto &depthStencilState = glState.getDepthStencilState(); in setBlendDepthRasterStates() local
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/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/ |
H A D | mtl_command_buffer.h | 376 id<MTLDepthStencilState> depthStencilState; member
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_rate/ |
H A D | vktFragmentShadingRateBasic.cpp | 3296 const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in drawCommandsOnNormalSubpass() 3360 const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in drawCommands()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
H A D | vktRenderPassMultisampleResolveTests.cpp | 1765 const VkPipelineDepthStencilStateCreateInfo depthStencilState = { in createRenderPipeline() local 2751 const VkPipelineDepthStencilStateCreateInfo depthStencilState = { in createRenderPipeline() local
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H A D | vktDynamicRenderingDepthStencilResolveTests.cpp | 470 const VkPipelineDepthStencilStateCreateInfo depthStencilState = { in createRenderPipeline() local
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H A D | vktRenderPassDepthStencilResolveTests.cpp | 726 const VkPipelineDepthStencilStateCreateInfo depthStencilState = { in createRenderPipeline() local
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktSynchronizationSmokeTests.cpp | 722 VkPipelineDepthStencilStateCreateInfo depthStencilState; in generateWork() local
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/aosp_15_r20/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkPipelineConstructionUtil.cpp | 2936 …const ShaderWrapper fragmentShader, const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in setupFragmentShaderState() 2950 const VkPipelineDepthStencilStateCreateInfo *depthStencilState, in setupFragmentShaderState2()
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/aosp_15_r20/external/angle/src/libANGLE/capture/ |
H A D | serialize.cpp | 447 const gl::DepthStencilState &depthStencilState) in SerializeDepthStencilState()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineShaderModuleIdentifierTests.cpp | 2181 const VkPipelineDepthStencilStateCreateInfo depthStencilState = initVulkanStructure(); in iterate() local 3322 const VkPipelineDepthStencilStateCreateInfo depthStencilState = initVulkanStructure(); in iterate() local
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