1 /*
2 * Copyright © Microsoft Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "dzn_private.h"
25
26 #define D3D12_IGNORE_SDK_LAYERS
27 #define COBJMACROS
28 #include <directx/d3d12.h>
29
30 #include <vulkan/vulkan.h>
31
32 #include "util/format/u_format.h"
33 #include "util/log.h"
34
35 #include <directx/d3d12sdklayers.h>
36 #include <util/u_dl.h>
37
38 static const DXGI_FORMAT formats[PIPE_FORMAT_COUNT] = {
39 #define MAP_FORMAT_NORM(FMT) \
40 [PIPE_FORMAT_ ## FMT ## _UNORM] = DXGI_FORMAT_ ## FMT ## _UNORM, \
41 [PIPE_FORMAT_ ## FMT ## _SNORM] = DXGI_FORMAT_ ## FMT ## _SNORM,
42
43 #define MAP_FORMAT_INT(FMT) \
44 [PIPE_FORMAT_ ## FMT ## _UINT] = DXGI_FORMAT_ ## FMT ## _UINT, \
45 [PIPE_FORMAT_ ## FMT ## _SINT] = DXGI_FORMAT_ ## FMT ## _SINT,
46
47 #define MAP_FORMAT_SRGB(FMT) \
48 [PIPE_FORMAT_ ## FMT ## _SRGB] = DXGI_FORMAT_ ## FMT ## _UNORM_SRGB,
49
50 #define MAP_FORMAT_FLOAT(FMT) \
51 [PIPE_FORMAT_ ## FMT ## _FLOAT] = DXGI_FORMAT_ ## FMT ## _FLOAT,
52
53 #define MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE) \
54 [PIPE_FORMAT_L ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
55 [PIPE_FORMAT_I ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
56 [PIPE_FORMAT_L ## BITS ## A ## BITS ## _ ## TYPE] = \
57 DXGI_FORMAT_R ## BITS ## G ## BITS ## _ ## TYPE,
58
59 #define MAP_EMU_FORMAT(BITS, TYPE) \
60 [PIPE_FORMAT_A ## BITS ## _ ## TYPE] = DXGI_FORMAT_R ## BITS ## _ ## TYPE, \
61 MAP_EMU_FORMAT_NO_ALPHA(BITS, TYPE)
62
63 MAP_FORMAT_NORM(R8)
64 MAP_FORMAT_INT(R8)
65
66 MAP_FORMAT_NORM(R8G8)
67 MAP_FORMAT_INT(R8G8)
68
69 MAP_FORMAT_NORM(R8G8B8A8)
70 MAP_FORMAT_INT(R8G8B8A8)
71 MAP_FORMAT_SRGB(R8G8B8A8)
72
73 [PIPE_FORMAT_B8G8R8X8_UNORM] = DXGI_FORMAT_B8G8R8X8_UNORM,
74 [PIPE_FORMAT_B8G8R8A8_UNORM] = DXGI_FORMAT_B8G8R8A8_UNORM,
75 [PIPE_FORMAT_B4G4R4A4_UNORM] = DXGI_FORMAT_B4G4R4A4_UNORM,
76 [PIPE_FORMAT_A4R4G4B4_UNORM] = DXGI_FORMAT_A4B4G4R4_UNORM,
77 [PIPE_FORMAT_A4B4G4R4_UNORM] = DXGI_FORMAT_A4B4G4R4_UNORM,
78 [PIPE_FORMAT_B5G6R5_UNORM] = DXGI_FORMAT_B5G6R5_UNORM,
79 [PIPE_FORMAT_B5G5R5A1_UNORM] = DXGI_FORMAT_B5G5R5A1_UNORM,
80
81 MAP_FORMAT_SRGB(B8G8R8A8)
82
83 MAP_FORMAT_INT(R32)
84 MAP_FORMAT_FLOAT(R32)
85 MAP_FORMAT_INT(R32G32)
86 MAP_FORMAT_FLOAT(R32G32)
87 MAP_FORMAT_INT(R32G32B32)
88 MAP_FORMAT_FLOAT(R32G32B32)
89 MAP_FORMAT_INT(R32G32B32A32)
90 MAP_FORMAT_FLOAT(R32G32B32A32)
91
92 MAP_FORMAT_NORM(R16)
93 MAP_FORMAT_INT(R16)
94 MAP_FORMAT_FLOAT(R16)
95
96 MAP_FORMAT_NORM(R16G16)
97 MAP_FORMAT_INT(R16G16)
98 MAP_FORMAT_FLOAT(R16G16)
99
100 MAP_FORMAT_NORM(R16G16B16A16)
101 MAP_FORMAT_INT(R16G16B16A16)
102 MAP_FORMAT_FLOAT(R16G16B16A16)
103
104 [PIPE_FORMAT_A8_UNORM] = DXGI_FORMAT_A8_UNORM,
105 MAP_EMU_FORMAT_NO_ALPHA(8, UNORM)
106 MAP_EMU_FORMAT(8, SNORM)
107 MAP_EMU_FORMAT(8, SINT)
108 MAP_EMU_FORMAT(8, UINT)
109 MAP_EMU_FORMAT(16, UNORM)
110 MAP_EMU_FORMAT(16, SNORM)
111 MAP_EMU_FORMAT(16, SINT)
112 MAP_EMU_FORMAT(16, UINT)
113 MAP_EMU_FORMAT(16, FLOAT)
114 MAP_EMU_FORMAT(32, SINT)
115 MAP_EMU_FORMAT(32, UINT)
116 MAP_EMU_FORMAT(32, FLOAT)
117
118 [PIPE_FORMAT_R9G9B9E5_FLOAT] = DXGI_FORMAT_R9G9B9E5_SHAREDEXP,
119 [PIPE_FORMAT_R11G11B10_FLOAT] = DXGI_FORMAT_R11G11B10_FLOAT,
120 [PIPE_FORMAT_R10G10B10A2_UINT] = DXGI_FORMAT_R10G10B10A2_UINT,
121 [PIPE_FORMAT_R10G10B10A2_UNORM] = DXGI_FORMAT_R10G10B10A2_UNORM,
122
123 [PIPE_FORMAT_DXT1_RGB] = DXGI_FORMAT_BC1_UNORM,
124 [PIPE_FORMAT_DXT1_RGBA] = DXGI_FORMAT_BC1_UNORM,
125 [PIPE_FORMAT_DXT3_RGBA] = DXGI_FORMAT_BC2_UNORM,
126 [PIPE_FORMAT_DXT5_RGBA] = DXGI_FORMAT_BC3_UNORM,
127
128 [PIPE_FORMAT_DXT1_SRGB] = DXGI_FORMAT_BC1_UNORM_SRGB,
129 [PIPE_FORMAT_DXT1_SRGBA] = DXGI_FORMAT_BC1_UNORM_SRGB,
130 [PIPE_FORMAT_DXT3_SRGBA] = DXGI_FORMAT_BC2_UNORM_SRGB,
131 [PIPE_FORMAT_DXT5_SRGBA] = DXGI_FORMAT_BC3_UNORM_SRGB,
132
133 [PIPE_FORMAT_RGTC1_UNORM] = DXGI_FORMAT_BC4_UNORM,
134 [PIPE_FORMAT_RGTC1_SNORM] = DXGI_FORMAT_BC4_SNORM,
135 [PIPE_FORMAT_RGTC2_UNORM] = DXGI_FORMAT_BC5_UNORM,
136 [PIPE_FORMAT_RGTC2_SNORM] = DXGI_FORMAT_BC5_SNORM,
137
138 [PIPE_FORMAT_BPTC_RGB_UFLOAT] = DXGI_FORMAT_BC6H_UF16,
139 [PIPE_FORMAT_BPTC_RGB_FLOAT] = DXGI_FORMAT_BC6H_SF16,
140 [PIPE_FORMAT_BPTC_RGBA_UNORM] = DXGI_FORMAT_BC7_UNORM,
141 [PIPE_FORMAT_BPTC_SRGBA] = DXGI_FORMAT_BC7_UNORM_SRGB,
142
143 [PIPE_FORMAT_Z32_FLOAT] = DXGI_FORMAT_R32_TYPELESS,
144 [PIPE_FORMAT_Z16_UNORM] = DXGI_FORMAT_R16_TYPELESS,
145 [PIPE_FORMAT_Z24X8_UNORM] = DXGI_FORMAT_R24G8_TYPELESS,
146 [PIPE_FORMAT_X24S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
147
148 [PIPE_FORMAT_Z24_UNORM_S8_UINT] = DXGI_FORMAT_R24G8_TYPELESS,
149 [PIPE_FORMAT_Z32_FLOAT_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
150 [PIPE_FORMAT_X32_S8X24_UINT] = DXGI_FORMAT_R32G8X24_TYPELESS,
151 };
152
153 DXGI_FORMAT
dzn_pipe_to_dxgi_format(enum pipe_format in)154 dzn_pipe_to_dxgi_format(enum pipe_format in)
155 {
156 return formats[in];
157 }
158
159 DXGI_FORMAT
dzn_get_typeless_dxgi_format(DXGI_FORMAT in)160 dzn_get_typeless_dxgi_format(DXGI_FORMAT in)
161 {
162 if (in >= DXGI_FORMAT_R32G32B32A32_TYPELESS && in <= DXGI_FORMAT_R32G32B32A32_SINT)
163 return DXGI_FORMAT_R32G32B32A32_TYPELESS;
164 if (in >= DXGI_FORMAT_R32G32B32_TYPELESS && in <= DXGI_FORMAT_R32G32B32_SINT)
165 return DXGI_FORMAT_R32G32B32_TYPELESS;
166 if (in >= DXGI_FORMAT_R16G16B16A16_TYPELESS && in <= DXGI_FORMAT_R16G16B16A16_SINT)
167 return DXGI_FORMAT_R16G16B16A16_TYPELESS;
168 if (in >= DXGI_FORMAT_R32G32_TYPELESS && in <= DXGI_FORMAT_R32G32_SINT)
169 return DXGI_FORMAT_R32G32_TYPELESS;
170 if (in >= DXGI_FORMAT_R32G8X24_TYPELESS && in <= DXGI_FORMAT_X32_TYPELESS_G8X24_UINT)
171 return DXGI_FORMAT_R32G8X24_TYPELESS;
172 if (in >= DXGI_FORMAT_R10G10B10A2_TYPELESS && in <= DXGI_FORMAT_R10G10B10A2_UINT)
173 return DXGI_FORMAT_R10G10B10A2_TYPELESS;
174 if (in >= DXGI_FORMAT_R8G8B8A8_TYPELESS && in <= DXGI_FORMAT_R8G8B8A8_SINT)
175 return DXGI_FORMAT_R8G8B8A8_TYPELESS;
176 if (in >= DXGI_FORMAT_R16G16_TYPELESS && in <= DXGI_FORMAT_R16G16_SINT)
177 return DXGI_FORMAT_R16G16_TYPELESS;
178 if (in >= DXGI_FORMAT_R32_TYPELESS && in <= DXGI_FORMAT_R32_SINT)
179 return DXGI_FORMAT_R32_TYPELESS;
180 if (in >= DXGI_FORMAT_R24G8_TYPELESS && in <= DXGI_FORMAT_X24_TYPELESS_G8_UINT)
181 return DXGI_FORMAT_R24G8_TYPELESS;
182 if (in >= DXGI_FORMAT_R8G8_TYPELESS && in <= DXGI_FORMAT_R8G8_SINT)
183 return DXGI_FORMAT_R8G8_TYPELESS;
184 if (in >= DXGI_FORMAT_R16_TYPELESS && in <= DXGI_FORMAT_R16_SINT)
185 return DXGI_FORMAT_R16_TYPELESS;
186 if (in >= DXGI_FORMAT_R8_TYPELESS && in <= DXGI_FORMAT_R8_SINT)
187 return DXGI_FORMAT_R8_TYPELESS;
188 if (in >= DXGI_FORMAT_BC1_TYPELESS && in <= DXGI_FORMAT_BC1_UNORM_SRGB)
189 return DXGI_FORMAT_BC1_TYPELESS;
190 if (in >= DXGI_FORMAT_BC2_TYPELESS && in <= DXGI_FORMAT_BC2_UNORM_SRGB)
191 return DXGI_FORMAT_BC2_TYPELESS;
192 if (in >= DXGI_FORMAT_BC3_TYPELESS && in <= DXGI_FORMAT_BC3_UNORM_SRGB)
193 return DXGI_FORMAT_BC3_TYPELESS;
194 if (in >= DXGI_FORMAT_BC4_TYPELESS && in <= DXGI_FORMAT_BC4_SNORM)
195 return DXGI_FORMAT_BC4_TYPELESS;
196 if (in >= DXGI_FORMAT_BC5_TYPELESS && in <= DXGI_FORMAT_BC5_SNORM)
197 return DXGI_FORMAT_BC5_TYPELESS;
198 if (in == DXGI_FORMAT_B8G8R8A8_UNORM ||
199 (in >= DXGI_FORMAT_B8G8R8A8_TYPELESS && in <= DXGI_FORMAT_B8G8R8A8_UNORM_SRGB))
200 return DXGI_FORMAT_B8G8R8A8_TYPELESS;
201 if (in == DXGI_FORMAT_B8G8R8X8_UNORM ||
202 (in >= DXGI_FORMAT_B8G8R8X8_TYPELESS && in <= DXGI_FORMAT_B8G8R8X8_UNORM_SRGB))
203 return DXGI_FORMAT_B8G8R8X8_TYPELESS;
204 if (in >= DXGI_FORMAT_BC6H_TYPELESS && in <= DXGI_FORMAT_BC6H_SF16)
205 return DXGI_FORMAT_BC6H_TYPELESS;
206 if (in >= DXGI_FORMAT_BC7_TYPELESS && in <= DXGI_FORMAT_BC7_UNORM_SRGB)
207 return DXGI_FORMAT_BC7_TYPELESS;
208
209 return in;
210 }
211
212 static D3D12_FILTER_TYPE
translate_filter_type(VkFilter type)213 translate_filter_type(VkFilter type)
214 {
215 switch (type) {
216 case VK_FILTER_NEAREST: return D3D12_FILTER_TYPE_POINT;
217 case VK_FILTER_LINEAR: return D3D12_FILTER_TYPE_LINEAR;
218 default:
219 assert(!"Unsupported filter mode");
220 return D3D12_FILTER_TYPE_POINT;
221 }
222 }
223
224 static D3D12_FILTER_TYPE
translate_mip_filter_type(VkSamplerMipmapMode type)225 translate_mip_filter_type(VkSamplerMipmapMode type)
226 {
227 switch (type) {
228 case VK_SAMPLER_MIPMAP_MODE_NEAREST: return D3D12_FILTER_TYPE_POINT;
229 case VK_SAMPLER_MIPMAP_MODE_LINEAR: return D3D12_FILTER_TYPE_LINEAR;
230 default:
231 assert(!"Unsupported filter mode");
232 return D3D12_FILTER_TYPE_POINT;
233 }
234 }
235
236 D3D12_FILTER
dzn_translate_sampler_filter(const struct dzn_physical_device * pdev,const VkSamplerCreateInfo * create_info)237 dzn_translate_sampler_filter(const struct dzn_physical_device *pdev,
238 const VkSamplerCreateInfo *create_info)
239 {
240 D3D12_FILTER_REDUCTION_TYPE reduction = create_info->compareEnable ?
241 D3D12_FILTER_REDUCTION_TYPE_COMPARISON : D3D12_FILTER_REDUCTION_TYPE_STANDARD;
242
243 if (create_info->anisotropyEnable) {
244 if (create_info->mipmapMode == VK_SAMPLER_MIPMAP_MODE_NEAREST &&
245 pdev->options19.AnisoFilterWithPointMipSupported)
246 return D3D12_ENCODE_MIN_MAG_ANISOTROPIC_MIP_POINT_FILTER(reduction);
247 return D3D12_ENCODE_ANISOTROPIC_FILTER(reduction);
248 }
249
250 return D3D12_ENCODE_BASIC_FILTER(
251 translate_filter_type(create_info->minFilter),
252 translate_filter_type(create_info->magFilter),
253 translate_mip_filter_type(create_info->mipmapMode),
254 reduction);
255 }
256
257 D3D12_COMPARISON_FUNC
dzn_translate_compare_op(VkCompareOp in)258 dzn_translate_compare_op(VkCompareOp in)
259 {
260 switch (in) {
261 case VK_COMPARE_OP_NEVER: return D3D12_COMPARISON_FUNC_NEVER;
262 case VK_COMPARE_OP_LESS: return D3D12_COMPARISON_FUNC_LESS;
263 case VK_COMPARE_OP_EQUAL: return D3D12_COMPARISON_FUNC_EQUAL;
264 case VK_COMPARE_OP_LESS_OR_EQUAL: return D3D12_COMPARISON_FUNC_LESS_EQUAL;
265 case VK_COMPARE_OP_GREATER: return D3D12_COMPARISON_FUNC_GREATER;
266 case VK_COMPARE_OP_NOT_EQUAL: return D3D12_COMPARISON_FUNC_NOT_EQUAL;
267 case VK_COMPARE_OP_GREATER_OR_EQUAL: return D3D12_COMPARISON_FUNC_GREATER_EQUAL;
268 case VK_COMPARE_OP_ALWAYS: return D3D12_COMPARISON_FUNC_ALWAYS;
269 default: unreachable("Invalid compare op");
270 }
271 }
272
273 void
dzn_translate_viewport(D3D12_VIEWPORT * out,const VkViewport * in)274 dzn_translate_viewport(D3D12_VIEWPORT *out,
275 const VkViewport *in)
276 {
277 out->TopLeftX = in->x;
278 out->TopLeftY = in->height < 0 ? in->height + in->y : in->y;
279 out->Width = in->width;
280 out->Height = fabs(in->height);
281 out->MinDepth = MIN2(in->minDepth, in->maxDepth);
282 out->MaxDepth = MAX2(in->maxDepth, in->minDepth);
283 }
284
285 void
dzn_translate_rect(D3D12_RECT * out,const VkRect2D * in)286 dzn_translate_rect(D3D12_RECT *out,
287 const VkRect2D *in)
288 {
289 out->left = in->offset.x;
290 out->top = in->offset.y;
291 out->right = in->offset.x + in->extent.width;
292 out->bottom = in->offset.y + in->extent.height;
293 }
294
295 static ID3D12Debug *
get_debug_interface(struct util_dl_library * d3d12_mod,ID3D12DeviceFactory * factory)296 get_debug_interface(struct util_dl_library *d3d12_mod, ID3D12DeviceFactory *factory)
297 {
298 typedef HRESULT(WINAPI *PFN_D3D12_GET_DEBUG_INTERFACE)(REFIID riid, void **ppFactory);
299 PFN_D3D12_GET_DEBUG_INTERFACE D3D12GetDebugInterface;
300
301 ID3D12Debug *debug;
302 if (factory) {
303 if (FAILED(ID3D12DeviceFactory_GetConfigurationInterface(factory, &CLSID_D3D12Debug, &IID_ID3D12Debug, (void **)&debug))) {
304 mesa_loge("Failed to retrieve ID3D12Debug from device factory\n");
305 return NULL;
306 }
307 } else {
308 D3D12GetDebugInterface = (PFN_D3D12_GET_DEBUG_INTERFACE)util_dl_get_proc_address(d3d12_mod, "D3D12GetDebugInterface");
309 if (!D3D12GetDebugInterface) {
310 mesa_loge("failed to load D3D12GetDebugInterface from D3D12.DLL\n");
311 return NULL;
312 }
313
314 if (FAILED(D3D12GetDebugInterface(&IID_ID3D12Debug, (void **)&debug))) {
315 mesa_loge("D3D12GetDebugInterface failed\n");
316 return NULL;
317 }
318 }
319
320 return debug;
321 }
322
323 void
d3d12_enable_debug_layer(struct util_dl_library * d3d12_mod,ID3D12DeviceFactory * factory)324 d3d12_enable_debug_layer(struct util_dl_library *d3d12_mod, ID3D12DeviceFactory *factory)
325 {
326 ID3D12Debug *debug = get_debug_interface(d3d12_mod, factory);
327 if (debug) {
328 ID3D12Debug_EnableDebugLayer(debug);
329 ID3D12Debug_Release(debug);
330 }
331 }
332
333 void
d3d12_enable_gpu_validation(struct util_dl_library * d3d12_mod,ID3D12DeviceFactory * factory)334 d3d12_enable_gpu_validation(struct util_dl_library *d3d12_mod, ID3D12DeviceFactory *factory)
335 {
336 ID3D12Debug *debug = get_debug_interface(d3d12_mod, factory);
337 if (debug) {
338 ID3D12Debug3 *debug3;
339 if (SUCCEEDED(ID3D12Debug_QueryInterface(debug,
340 &IID_ID3D12Debug3,
341 (void **)&debug3))) {
342 ID3D12Debug3_SetEnableGPUBasedValidation(debug3, true);
343 ID3D12Debug3_Release(debug3);
344 }
345 ID3D12Debug_Release(debug);
346 }
347 }
348
349 ID3D12Device4 *
d3d12_create_device(struct util_dl_library * d3d12_mod,IUnknown * adapter,ID3D12DeviceFactory * factory,bool experimental_features)350 d3d12_create_device(struct util_dl_library *d3d12_mod, IUnknown *adapter, ID3D12DeviceFactory *factory, bool experimental_features)
351 {
352 #ifdef _WIN32
353 if (experimental_features)
354 #endif
355 {
356 if (factory) {
357 if (FAILED(ID3D12DeviceFactory_EnableExperimentalFeatures(factory, 1, &D3D12ExperimentalShaderModels, NULL, NULL))) {
358 mesa_loge("failed to enable experimental shader models\n");
359 return NULL;
360 }
361 } else {
362 typedef HRESULT(WINAPI *PFN_D3D12ENABLEEXPERIMENTALFEATURES)(UINT, const IID *, void *, UINT *);
363 PFN_D3D12ENABLEEXPERIMENTALFEATURES D3D12EnableExperimentalFeatures =
364 (PFN_D3D12ENABLEEXPERIMENTALFEATURES)util_dl_get_proc_address(d3d12_mod, "D3D12EnableExperimentalFeatures");
365 if (FAILED(D3D12EnableExperimentalFeatures(1, &D3D12ExperimentalShaderModels, NULL, NULL))) {
366 mesa_loge("failed to enable experimental shader models\n");
367 return NULL;
368 }
369 }
370 }
371
372 ID3D12Device4 *dev;
373 if (factory) {
374 ID3D12DeviceFactory_SetFlags(factory, D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_EXISTING_DEVICE |
375 D3D12_DEVICE_FACTORY_FLAG_ALLOW_RETURNING_INCOMPATIBLE_EXISTING_DEVICE);
376 if (FAILED(ID3D12DeviceFactory_CreateDevice(factory, adapter, D3D_FEATURE_LEVEL_11_0,
377 &IID_ID3D12Device4,
378 (void **)&dev))) {
379 mesa_loge("ID3D12DeviceFactory::CreateDevice failed\n");
380 return NULL;
381 }
382 } else {
383 typedef HRESULT(WINAPI *PFN_D3D12CREATEDEVICE)(IUnknown *, D3D_FEATURE_LEVEL, REFIID, void **);
384 PFN_D3D12CREATEDEVICE D3D12CreateDevice;
385
386 D3D12CreateDevice = (PFN_D3D12CREATEDEVICE)util_dl_get_proc_address(d3d12_mod, "D3D12CreateDevice");
387 if (!D3D12CreateDevice) {
388 mesa_loge("failed to load D3D12CreateDevice from D3D12\n");
389 return NULL;
390 }
391
392 if (FAILED(D3D12CreateDevice(adapter, D3D_FEATURE_LEVEL_11_0,
393 &IID_ID3D12Device4,
394 (void **)&dev))) {
395 mesa_loge("D3D12CreateDevice failed\n");
396 return NULL;
397 }
398 }
399 return dev;
400 }
401
402 PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE
d3d12_get_serialize_root_sig(struct util_dl_library * d3d12_mod)403 d3d12_get_serialize_root_sig(struct util_dl_library *d3d12_mod)
404 {
405 return (PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)
406 util_dl_get_proc_address(d3d12_mod, "D3D12SerializeVersionedRootSignature");
407 }
408