Searched defs:consumeTime (Results 1 – 7 of 7) sorted by relevance
153 InputMessage createFinishedMessage(uint32_t seq, bool handled, nsecs_t consumeTime) { in createFinishedMessage()333 nsecs_t consumeTime = it->second; in popConsumeTime() local
172 nsecs_t consumeTime; // The time when the event was consumed by the receiving end member421 nsecs_t consumeTime; member
23 ConnectionTimeline::ConnectionTimeline(nsecs_t deliveryTime, nsecs_t consumeTime, in ConnectionTimeline()
44 nsecs_t consumeTime; // time at which the receiver read the event member
163 nsecs_t deliveryTime, nsecs_t consumeTime, in trackFinishedEvent()
3997 uint32_t seq, bool handled, nsecs_t consumeTime) { in finishDispatchCycleLocked()6445 nsecs_t consumeTime) { in doDispatchCycleFinishedCommand()
97 const nsecs_t consumeTime = fdp.ConsumeIntegral<nsecs_t>(); in LLVMFuzzerTestOneInput() local