/aosp_15_r20/external/libaom/aom_dsp/arm/ |
H A D | blend_a64_mask_neon.c | 76 uint8x8_t blend = alpha_blend_a64_d16_u16x8(m0, s0, s1, offset_vec); in aom_lowbd_blend_a64_d16_mask_neon() local 93 uint8x8_t blend = alpha_blend_a64_d16_u16x8(m0, s0, s1, offset_vec); in aom_lowbd_blend_a64_d16_mask_neon() local 119 uint8x8_t blend = in aom_lowbd_blend_a64_d16_mask_neon() local 141 uint8x8_t blend = alpha_blend_a64_d16_u16x8(m_avg, s0, s1, offset_vec); in aom_lowbd_blend_a64_d16_mask_neon() local 163 uint8x8_t blend = in aom_lowbd_blend_a64_d16_mask_neon() local 183 uint8x8_t blend = alpha_blend_a64_d16_u16x8(m_avg, s0, s1, offset_vec); in aom_lowbd_blend_a64_d16_mask_neon() local 205 uint8x8_t blend = in aom_lowbd_blend_a64_d16_mask_neon() local 227 uint8x8_t blend = alpha_blend_a64_d16_u16x8(m_avg, s0, s1, offset_vec); in aom_lowbd_blend_a64_d16_mask_neon() local 263 uint8x16_t blend = alpha_blend_a64_u8x16(m0, s0, s1); in aom_blend_a64_mask_neon() local 280 uint8x8_t blend = alpha_blend_a64_u8x8(m0, s0, s1); in aom_blend_a64_mask_neon() local [all …]
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H A D | highbd_blend_a64_mask_neon.c | 309 uint16x8_t blend = alpha_blend_a64_u16x8(m0, s0, s1); in aom_highbd_blend_a64_mask_neon() local 326 uint16x8_t blend = alpha_blend_a64_u16x8(m0, s0, s1); in aom_highbd_blend_a64_mask_neon() local 352 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local 374 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local 397 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local 417 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local 439 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local 461 uint16x8_t blend = alpha_blend_a64_u16x8(m_avg, s0, s1); in aom_highbd_blend_a64_mask_neon() local
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H A D | highbd_blend_a64_hmask_neon.c | 52 uint16x8_t blend = alpha_blend_a64_u16x8(m0, s0, s1); in aom_highbd_blend_a64_hmask_neon() local 68 uint16x8_t blend = alpha_blend_a64_u16x8(m0, s0, s1); in aom_highbd_blend_a64_hmask_neon() local 84 uint16x4_t blend = alpha_blend_a64_u16x4(m0, s0, s1); in aom_highbd_blend_a64_hmask_neon() local
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H A D | highbd_blend_a64_vmask_neon.c | 52 uint16x8_t blend = alpha_blend_a64_u16x8(m, s0, s1); in aom_highbd_blend_a64_vmask_neon() local 71 uint16x8_t blend = alpha_blend_a64_u16x8(m, s0, s1); in aom_highbd_blend_a64_vmask_neon() local 91 uint16x4_t blend = alpha_blend_a64_u16x4(m0, s0, s1); in aom_highbd_blend_a64_vmask_neon() local
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H A D | highbd_subpel_variance_neon.c | 56 uint16x4_t blend = vmul_u16(s0, f0); in highbd_var_filter_block2d_bil_w4() local 83 uint16x8_t blend = vmulq_u16(s0, f0); in highbd_var_filter_block2d_bil_large() local 370 uint16x4_t blend = vmul_u16(s0, f0); in highbd_avg_pred_var_filter_block2d_bil_w4() local 398 uint16x8_t blend = vmulq_u16(s0, f0); in highbd_avg_pred_var_filter_block2d_bil_large() local 1199 uint16x4_t blend = vmul_u16(s0, f0); in highbd_dist_wtd_avg_pred_var_filter_block2d_bil_w4() local 1231 uint16x8_t blend = vmulq_u16(s0, f0); in highbd_dist_wtd_avg_pred_var_filter_block2d_bil_large() local
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/aosp_15_r20/external/freetype/src/type1/ |
H A D | t1load.c | 109 PS_Blend blend; in t1_allocate_blend() local 182 PS_Blend blend = t1face->blend; in T1_Get_Multi_Master() local 300 PS_Blend blend = t1face->blend; in T1_Get_MM_Var() local 387 PS_Blend blend = face->blend; in t1_set_mm_blend() local 458 PS_Blend blend = t1face->blend; in T1_Get_MM_Blend() local 494 PS_Blend blend = t1face->blend; in T1_Set_MM_WeightVector() local 530 PS_Blend blend = t1face->blend; in T1_Get_MM_WeightVector() local 561 PS_Blend blend = t1face->blend; in T1_Set_MM_Design() local 677 PS_Blend blend = t1face->blend; in T1_Get_Var_Design() local 713 PS_Blend blend = t1face->blend; in T1_Done_Blend() local [all …]
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/aosp_15_r20/external/pytorch/aten/src/ATen/cpu/vec/vec256/vsx/ |
H A D | vec256_double_vsx.h | 67 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 73 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 79 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 85 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 92 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 99 blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 108 C10_ALWAYS_INLINE blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 118 C10_ALWAYS_INLINE blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function 127 C10_ALWAYS_INLINE blend(const Vectorized<double>& a, const Vectorized<double>& b) { in blend() function
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H A D | vec256_float_vsx.h | 65 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 71 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 77 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 83 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 89 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 96 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 103 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 111 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function 119 blend(const Vectorized<float>& a, const Vectorized<float>& b) { in blend() function
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H A D | vec256_int32_vsx.h | 61 blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 67 blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 73 blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 79 C10_ALWAYS_INLINE blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 93 C10_ALWAYS_INLINE blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 109 C10_ALWAYS_INLINE blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function 126 C10_ALWAYS_INLINE blend(const Vectorized<int32_t>& a, const Vectorized<int32_t>& b) { in blend() function
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H A D | vec256_complex_float_vsx.h | 68 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 75 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 82 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 89 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 96 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 104 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 112 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 121 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function 130 blend(const Vectorized<ComplexFlt>& a, const Vectorized<ComplexFlt>& b) { in blend() function
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H A D | vec256_int64_vsx.h | 58 blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function 64 blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function 70 blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function 76 blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function 85 C10_ALWAYS_INLINE blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function 97 C10_ALWAYS_INLINE blend(const Vectorized<int64_t>& a, const Vectorized<int64_t>& b) { in blend() function
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H A D | vec256_int16_vsx.h | 86 blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 92 C10_ALWAYS_INLINE blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 98 blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 104 C10_ALWAYS_INLINE blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 122 C10_ALWAYS_INLINE blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 142 C10_ALWAYS_INLINE blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function 164 C10_ALWAYS_INLINE blend(const Vectorized<int16_t>& a, const Vectorized<int16_t>& b) { in blend() function
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/aosp_15_r20/external/freetype/src/truetype/ |
H A D | ttgxvar.c | 363 GX_Blend blend = face->blend; in ft_var_load_avar() local 515 GX_Blend blend = ttface->blend; in tt_var_load_item_variation_store() local 867 GX_Blend blend = face->blend; in ft_var_load_hvvar() local 1379 GX_Blend blend = face->blend; in ft_var_load_mvar() local 1528 GX_Blend blend = ttface->blend; in tt_apply_mvar() local 1667 GX_Blend blend = face->blend; in ft_var_load_gvar() local 1911 ft_var_apply_tuple( GX_Blend blend, in ft_var_apply_tuple() 2018 GX_Blend blend; in ft_var_to_normalized() local 2174 GX_Blend blend; in ft_var_to_design() local 2781 GX_Blend blend; in tt_set_mm_blend() local [all …]
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_test_blend.c | 75 const struct pipe_blend_state *blend, in write_tsv_row() 111 const struct pipe_blend_state *blend, in dump_blend_type() 136 const struct pipe_blend_state *blend, in add_blend_test() 360 compute_blend_ref(const struct pipe_blend_state *blend, in compute_blend_ref() 437 const struct pipe_blend_state *blend, in test_one() 645 struct pipe_blend_state blend; in test_all() local 696 struct pipe_blend_state blend; in test_some() local
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H A D | lp_rast_debug.c | 200 bool blend) in plot() 231 bool blend = tile->state->variant->key.blend.rt[0].blend_enable; in debug_rectangle() local 280 bool blend = tile->state->variant->key.blend.rt[0].blend_enable; in debug_shade_tile() local 317 bool blend = tile->state->variant->key.blend.rt[0].blend_enable; in debug_triangle() local 374 bool blend = is_blend(tile->state, block, k); in do_debug_bin() local
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H A D | lp_state_fs_linear.c | 101 blend_premul(struct color_blend *blend) in blend_premul() 133 blend_noop(struct color_blend *blend) in blend_noop() 141 init_blend(struct color_blend *blend, in init_blend() 468 struct color_blend blend; in blit_rgba() local 507 struct color_blend blend; in blit_rgb1() local 551 struct color_blend blend; in blit_rgba_blend_premul() local
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H A D | lp_state_blend.c | 46 const struct pipe_blend_state *blend) in llvmpipe_create_blend_state() 61 llvmpipe_bind_blend_state(struct pipe_context *pipe, void *blend) in llvmpipe_bind_blend_state() 77 llvmpipe_delete_blend_state(struct pipe_context *pipe, void *blend) in llvmpipe_delete_blend_state()
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/aosp_15_r20/external/libaom/av1/common/arm/ |
H A D | blend_a64_hmask_neon.c | 43 uint8x16_t blend = alpha_blend_a64_u8x16(m0, s0, s1); in aom_blend_a64_hmask_neon() local 60 uint8x8_t blend = alpha_blend_a64_u8x8(m0, s0, s1); in aom_blend_a64_hmask_neon() local 74 uint8x8_t blend = alpha_blend_a64_u8x8(m0, s0, s1); in aom_blend_a64_hmask_neon() local 89 uint8x8_t blend = alpha_blend_a64_u8x8(m0, s0, s1); in aom_blend_a64_hmask_neon() local
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H A D | blend_a64_vmask_neon.c | 44 uint8x16_t blend = alpha_blend_a64_u8x16(m0, s0, s1); in aom_blend_a64_vmask_neon() local 62 uint8x8_t blend = alpha_blend_a64_u8x8(m0, s0, s1); in aom_blend_a64_vmask_neon() local 79 uint8x8_t blend = alpha_blend_a64_u8x8(m, s0, s1); in aom_blend_a64_vmask_neon() local 98 uint8x8_t blend = alpha_blend_a64_u8x8(m, s0, s1); in aom_blend_a64_vmask_neon() local
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_blend.c | 165 struct svga_blend_state *blend, in emulate_logicop() 280 struct svga_blend_state *blend = CALLOC_STRUCT( svga_blend_state ); in svga_create_blend_state() local 408 void *blend) in svga_bind_blend_state() 417 void *blend) in svga_delete_blend_state()
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/aosp_15_r20/external/freetype/src/psaux/ |
H A D | t1decode.c | 902 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local 964 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local 1032 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local 1053 PS_Blend blend = decoder->blend; in t1_decoder_parse_charstrings() local 2101 PS_Blend blend, in t1_decoder_init()
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/aosp_15_r20/external/skia/src/core/ |
H A D | SkBlenderBase.h | 69 inline SkBlenderBase* as_BB(SkBlender* blend) { in as_BB() 73 inline const SkBlenderBase* as_BB(const SkBlender* blend) { in as_BB() 77 inline const SkBlenderBase* as_BB(const sk_sp<SkBlender>& blend) { in as_BB()
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/aosp_15_r20/out/soong/.intermediates/external/renderscript-intrinsics-replacement-toolkit/renderscript_toolkit/android_common/kotlin_headers/ |
D | renderscript_toolkit.jar | ... .android.renderscript.Toolkit INSTANCE
public final void blend (com.google.android.renderscript.BlendingMode ... |
/aosp_15_r20/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_state_blend.c | 40 const struct pipe_blend_state *blend) in softpipe_create_blend_state() 48 void *blend) in softpipe_bind_blend_state() 62 void *blend) in softpipe_delete_blend_state()
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/aosp_15_r20/external/libaom/aom_dsp/x86/ |
H A D | blend_a64_vmask_sse4.c | 122 static const blend_fn blend[9] = { in aom_blend_a64_vmask_sse4_1() local 154 const uint8_t *mask, int h, blend_unit_fn blend) { in blend_a64_vmask_bn_w4_sse4_1() 197 const uint8_t *mask, int w, int h, blend_unit_fn blend) { in blend_a64_vmask_bn_w8n_sse4_1() 250 static const blend_fn blend[2][2] = { in aom_highbd_blend_a64_vmask_sse4_1() local
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