Searched defs:adjustedInstanceCount (Results 1 – 2 of 2) sorted by relevance
50 GLsizei adjustedInstanceCount = instanceCount; in GetInstancedDrawAdjustedInstanceCount() local378 const GLsizei adjustedInstanceCount = in drawArraysInstanced() local473 const GLsizei adjustedInstanceCount = in drawArraysInstancedBaseInstance() local580 const GLsizei adjustedInstanceCount = in drawElementsInstanced() local601 const GLsizei adjustedInstanceCount = in drawElementsInstancedBaseVertex() local625 const GLsizei adjustedInstanceCount = in drawElementsInstancedBaseVertexBaseInstance() local
1851 GLsizei adjustedInstanceCount = GetAdjustedInstanceCount(executableD3D, instanceCount); in drawArrays() local1920 GLsizei adjustedInstanceCount = GetAdjustedInstanceCount(executableD3D, instanceCount); in drawElements() local