Searched defs:VertexArrayStateGL (Results 1 – 2 of 2) sorted by relevance
160 struct VertexArrayStateGL struct164 GLuint elementArrayBuffer = 0;166 angle::FixedVector<VertexAttributeGL, gl::MAX_VERTEX_ATTRIBS> attributes;190 void bindVertexArray(GLuint vao, VertexArrayStateGL *vaoState); argument
61 VertexArrayStateGL::VertexArrayStateGL(size_t maxAttribs, size_t maxBindings) in VertexArrayStateGL() function in rx::VertexArrayStateGL