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/aosp_15_r20/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/SystemZ/
H A DSystemZFrameLowering.cpp85 struct SZFrameSortingObj { struct
86 bool IsValid = false; // True if we care about this Object.
87 uint32_t ObjectIndex = 0; // Index of Object into MFI list.
88 uint64_t ObjectSize = 0; // Size of Object in bytes.
89 uint32_t D12Count = 0; // 12-bit displacement only.
90 uint32_t DPairCount = 0; // 12 or 20 bit displacement.