Searched defs:SET_UNIFORMS_BODY (Results 1 – 4 of 4) sorted by relevance
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderStructTests.cpp | 136 #define LOCAL_STRUCT_CASE(NAME, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument 1220 #define UNIFORM_STRUCT_CASE(NAME, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY) … in init() argument
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderStructTests.cpp | 1200 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStructTests.cpp | 1270 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, TEXTURES, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_B… in init() argument
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderStructTests.cpp | 1274 #define UNIFORM_STRUCT_CASE(NAME, DESCRIPTION, FLAGS, SHADER_SRC, SET_UNIFORMS_BODY, EVAL_FUNC_BODY… in init() argument
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