xref: /aosp_15_r20/external/pigweed/pw_transfer/transfer.proto (revision 61c4878ac05f98d0ceed94b57d316916de578985)
1// Copyright 2022 The Pigweed Authors
2//
3// Licensed under the Apache License, Version 2.0 (the "License"); you may not
4// use this file except in compliance with the License. You may obtain a copy of
5// the License at
6//
7//     https://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12// License for the specific language governing permissions and limitations under
13// the License.
14
15syntax = "proto3";
16
17package pw.transfer;
18
19option java_multiple_files = true;
20option java_package = "dev.pigweed.pw_transfer";
21
22// The transfer RPC service is used to send data between the client and server.
23service Transfer {
24  // Transfer data from the server to the client; a "download" from the client's
25  // perspective.
26  rpc Read(stream Chunk) returns (stream Chunk);
27
28  // Transfer data from the client to the server; an "upload" from the client's
29  // perspective.
30  rpc Write(stream Chunk) returns (stream Chunk);
31
32  // Query the status of a resource. Can be used for partially completed
33  // transfers
34  rpc GetResourceStatus(ResourceStatusRequest) returns (ResourceStatus);
35}
36
37// Represents a chunk of data sent by the transfer service. Includes fields for
38// configuring the transfer parameters.
39//
40// Notation: (Read|Write) (→|←)
41//   X → Means client sending data to the server.
42//   X ← Means server sending data to the client.
43message Chunk {
44  // Represents the source or destination of the data. May be ephemeral or
45  // stable depending on the implementation. Sent in every request to identify
46  // the transfer target.
47  //
48  // LEGACY FIELD ONLY. Split into resource_id and session_id in transfer v2.
49  //
50  //  Read → ID of transfer
51  //  Read ← ID of transfer
52  // Write → ID of transfer
53  // Write ← ID of transfer
54  uint32 transfer_id = 1;
55
56  // Used by the receiver to indicate how many bytes it can accept. The
57  // transmitter sends this much data, divided into chunks no larger than
58  // max_chunk_size_bytes. The receiver then starts another window by sending
59  // request_bytes again with a new offset.
60  //
61  //  Read → The client requests this many bytes to be sent.
62  //  Read ← N/A
63  // Write → N/A
64  // Write ← The server requests this many bytes to be sent.
65  optional uint32 pending_bytes = 2;
66
67  // Maximum size of an individual chunk. The transmitter may send smaller
68  // chunks if required.
69  //
70  //  Read → Set maximum size for subsequent chunks.
71  //  Read ← N/A
72  // Write → N/A
73  // Write ← Set maximum size for subsequent chunks.
74  optional uint32 max_chunk_size_bytes = 3;
75
76  // Minimum required delay between chunks. The transmitter may delay longer if
77  // desired.
78  //
79  //  Read → Set minimum delay for subsequent chunks.
80  //  Read ← N/A
81  // Write → N/A
82  // Write ← Set minimum delay for subsequent chunks.
83  optional uint32 min_delay_microseconds = 4;
84
85  // On writes, the offset of the data. On reads, the offset at which to read.
86  //
87  //  Read → Read data starting at this offset.
88  //  Read ← Offset of the data.
89  // Write → Offset of the data.
90  // Write ← Write data starting at this offset.
91  uint64 offset = 5;
92
93  // The data that was read or the data to write.
94  //
95  //  Read → N/A
96  //  Read ← Data read
97  // Write → Data to write
98  // Write ← N/A
99  bytes data = 6;
100
101  // Estimated bytes remaining to read/write. Optional except for the last data
102  // chunk, for which remaining_bytes must be set to 0.
103  //
104  // The sender can set remaining_bytes at the beginning of a read/write so that
105  // the receiver can track progress or cancel the transaction if the value is
106  // too large.
107  //
108  //  Read → N/A
109  //  Read ← Remaining bytes to read, excluding any data in this chunk. Set to
110  //         0 for the last chunk.
111  // Write → Remaining bytes to write, excluding any data in is chunk. Set to
112  //         0 for the last chunk.
113  // Write ← N/A
114  optional uint64 remaining_bytes = 7;
115
116  // Pigweed status code indicating the completion of a transfer. This is only
117  // present in the final packet sent by either the transmitter or receiver.
118  //
119  // The possible status codes and their meanings are listed below:
120  //
121  //   OK: Transfer completed successfully.
122  //   DATA_LOSS: Transfer data could not be read/written (e.g. corruption).
123  //   INVALID_ARGUMENT: Received malformed chunk.
124  //   NOT_FOUND: The requested resource ID is not registered (read/write).
125  //   OUT_OF_RANGE: The requested offset is larger than the data (read/write).
126  //   RESOURCE_EXHAUSTED: Concurrent transfer limit reached.
127  //   UNIMPLEMENTED: Resource ID does not support requested operation (e.g.
128  //       trying to write to a read-only transfer).
129  //
130  //  Read → Transfer complete.
131  //  Read ← Transfer complete.
132  // Write → Transfer complete.
133  // Write ← Transfer complete.
134  optional uint32 status = 8;
135
136  // The offset up to which the transmitter can send data before waiting for the
137  // receiver to acknowledge.
138  //
139  //  Read → Offset up to which the server can send without blocking.
140  //  Read ← N/A
141  // Write → N/A
142  // Write ← Offset up to which the client can send without blocking.
143  //
144  // TODO(frolv): This will replace the pending_bytes field. Once all uses of
145  // transfer are migrated, that field should be removed.
146  uint32 window_end_offset = 9;
147
148  enum Type {
149    // Chunk containing transfer data.
150    DATA = 0;
151
152    // First chunk of a transfer (only sent by the client).
153    START = 1;
154
155    // Transfer parameters indicating that the transmitter should retransmit
156    // from the specified offset.
157    PARAMETERS_RETRANSMIT = 2;
158
159    // Transfer parameters telling the transmitter to continue sending up to
160    // index `offset + pending_bytes` of data. If the transmitter is already
161    // beyond `offset`, it does not have to rewind.
162    PARAMETERS_CONTINUE = 3;
163
164    // Sender of the chunk is terminating the transfer.
165    COMPLETION = 4;
166
167    // Acknowledge the completion of a transfer. Currently unused.
168    // TODO(konkers): Implement this behavior.
169    COMPLETION_ACK = 5;
170
171    // Acknowledges a transfer start request, accepting the session ID for the
172    // transfer and optionally negotiating the protocol version. Sent from
173    // server to client.
174    START_ACK = 6;
175
176    // Confirmation of a START_ACK's negotiated parameters, sent by the client
177    // to the server. Initiates the data transfer proper.
178    START_ACK_CONFIRMATION = 7;
179  };
180
181  // The type of this chunk. This field should only be processed when present.
182  // TODO(frolv): Update all users of pw_transfer and remove the optional
183  // semantics from this field.
184  //
185  //  Read → Chunk type (start/parameters).
186  //  Read ← Chunk type (data).
187  // Write → Chunk type (data).
188  // Write ← Chunk type (start/parameters).
189  optional Type type = 10;
190
191  // Unique identifier for the source or destination of transfer data. May be
192  // stable or ephemeral depending on the implementation. Only sent during the
193  // initial handshake phase of a version 2 or higher transfer.
194  //
195  //  Read → ID of transferable resource
196  //  Read ← ID of transferable resource
197  // Write → ID of transferable resource
198  // Write ← ID of transferable resource
199  optional uint32 resource_id = 11;
200
201  // Unique identifier for a specific transfer session. Chosen by the transfer
202  // client during the initial handshake phase, and persists for the remainder
203  // of that transfer operation.
204  //
205  //  Read → ID of transfer session
206  //  Read ← ID of transfer session
207  // Write → ID of transfer session
208  // Write ← ID of transfer session
209  optional uint32 session_id = 12;
210
211  // The protocol version to use for this transfer. Only sent during the initial
212  // handshake phase of a version 2 or higher transfer to negotiate a common
213  // protocol version between the client and server.
214  //
215  //  Read → Desired (START) or configured (START_ACK_CONFIRMATION) version.
216  //  Read ← Configured protocol version (START_ACK).
217  // Write → Desired (START) or configured (START_ACK_CONFIRMATION) version.
218  // Write ← Configured protocol version (START_ACK).
219  optional uint32 protocol_version = 13;
220
221  // Unique identifier for a specific transfer session. Chosen by the transfer
222  // client during the initial handshake phase. This field is used to request a
223  // session during the handshake, after which the regular session_id field is
224  // used.
225  //
226  //  Read → Requested ID of transfer session
227  //  Read ← N/A
228  // Write → Requested ID of transfer session
229  // Write ← N/A
230  optional uint32 desired_session_id = 14;
231
232  // The initial offset to start the transfer from. Can be used for read or
233  // write transfers. Set by the client during start handshake.
234  // Needs to be accepted by the resource transfer handler in order for the
235  // non-zero offset transfer to start from the initial_offset.
236  //
237  //  Read → Requested initial offset for the session
238  //  Read ← Confirmed (matches) or denied (zero) initial offset
239  // Write → Requested initial offset for the session
240  // Write ← Confirmed (matches) or denied (zero) initial offset
241  uint64 initial_offset = 15;
242}
243
244// Request for GetResourceStatus, indicating the resource to get status from.
245message ResourceStatusRequest {
246  uint32 resource_id = 1;
247}
248
249// Response for GetResourceStatus
250message ResourceStatus {
251  // Resource id, matching request
252  uint32 resource_id = 1;
253
254  // Status of the resource, returns Unimplemented by default.
255  uint32 status = 2;
256  // The offset that can be written to (other than 0).
257  uint64 writeable_offset = 3;
258  // The offset that can be read from (other than 0).
259  uint64 readable_offset = 4;
260  // The checksum at the given write offset.
261  optional uint64 write_checksum = 5;
262  // The checksum at the given read offset.
263  optional uint64 read_checksum = 6;
264}
265