Searched defs:ProceedToNextRound (Results 1 – 7 of 7) sorted by relevance
116 SecAggServerR0AdvertiseKeysState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerR0AdvertiseKeysState
114 SecAggServerR1ShareKeysState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerR1ShareKeysState
132 SecAggServerR3UnmaskingState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerR3UnmaskingState
138 SecAggServerR2MaskedInputCollState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerR2MaskedInputCollState
141 SecAggServerPrngRunningState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerPrngRunningState
119 SecAggServerState::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServerState
233 Status SecAggServer::ProceedToNextRound() { in ProceedToNextRound() function in fcp::secagg::SecAggServer