Searched defs:PhysicalDeviceVulkan14Features (Results 1 – 2 of 2) sorted by relevance
96632 struct PhysicalDeviceVulkan14Features struct96634 using NativeType = VkPhysicalDeviceVulkan14Features;96636 static const bool allowDuplicate = false;96637 …P_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceVulkan14Features;96640 …VULKAN_HPP_CONSTEXPR PhysicalDeviceVulkan14Features( VULKAN_HPP_NAMESPACE::Bool32 globalPriorityQu… in PhysicalDeviceVulkan14Features() argument96689 … PhysicalDeviceVulkan14Features( VkPhysicalDeviceVulkan14Features const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceVulkan14Features() function96699 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceVulkan14Features const *>( &rhs ); in operator =()96704 …KAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan14Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()96710 …s & setGlobalPriorityQuery( VULKAN_HPP_NAMESPACE::Bool32 globalPriorityQuery_ ) VULKAN_HPP_NOEXCEPT in setGlobalPriorityQuery()96716 …& setShaderSubgroupRotate( VULKAN_HPP_NAMESPACE::Bool32 shaderSubgroupRotate_ ) VULKAN_HPP_NOEXCEPT in setShaderSubgroupRotate()[all …]
92530 struct PhysicalDeviceVulkan14Features struct92532 using NativeType = VkPhysicalDeviceVulkan14Features;92534 static const bool allowDuplicate = false;92535 …P_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceVulkan14Features;92538 …VULKAN_HPP_CONSTEXPR PhysicalDeviceVulkan14Features( VULKAN_HPP_NAMESPACE::Bool32 globalPriorityQu… in PhysicalDeviceVulkan14Features() argument92585 … PhysicalDeviceVulkan14Features( VkPhysicalDeviceVulkan14Features const & rhs ) VULKAN_HPP_NOEXCEPT in PhysicalDeviceVulkan14Features() function92595 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceVulkan14Features const *>( &rhs ); in operator =()92600 …KAN_HPP_CONSTEXPR_14 PhysicalDeviceVulkan14Features & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()92606 …s & setGlobalPriorityQuery( VULKAN_HPP_NAMESPACE::Bool32 globalPriorityQuery_ ) VULKAN_HPP_NOEXCEPT in setGlobalPriorityQuery()92612 …& setShaderSubgroupRotate( VULKAN_HPP_NAMESPACE::Bool32 shaderSubgroupRotate_ ) VULKAN_HPP_NOEXCEPT in setShaderSubgroupRotate()[all …]