1 // GENERATED FILE - DO NOT EDIT.
2 // Generated by gen_uniform_type_table.py.
3 //
4 // Copyright 2024 The ANGLE Project Authors. All rights reserved.
5 // Use of this source code is governed by a BSD-style license that can be
6 // found in the LICENSE file.
7 //
8 // Uniform type info table:
9 // Metadata about a particular uniform format, indexed by GL type.
10
11 #ifndef COMMON_UNIFORM_TYPE_INFO_AUTOGEN_H_
12 #define COMMON_UNIFORM_TYPE_INFO_AUTOGEN_H_
13
14 #include "angle_gl.h"
15 #include "utilities.h"
16
17 namespace gl
18 {
19
GetUniformElementComponents(UniformTypeIndex index)20 inline GLint GetUniformElementComponents(UniformTypeIndex index)
21 {
22 static constexpr std::array<uint8_t, 77> kElementComponents = {
23 0, 1, 2, 3, 4, 1, 4, 6, 8, 9, 6, 12, 16, 8, 12, 2, 3, 4, 1, 1, 1, 1, 1, 1, 1, 1,
24 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
25 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 4, 1, 1};
26 ASSERT(index.value >= 0 && index.value < 77);
27 return kElementComponents[index.value];
28 }
29
30 } // namespace gl
31 #endif // COMMON_UNIFORM_TYPE_INFO_AUTOGEN_H_
32