/aosp_15_r20/prebuilts/vndk/v31/arm/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v30/arm/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/external/angle/include/platform/ |
H A D | PlatformMethods.h | 272 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 299 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v32/arm/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/hardware/google/gfxstream/common/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v30/arm64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/out/soong/ndk/sysroot/usr/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/frameworks/native/opengl/include/EGL/ |
H A D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v32/x86_64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v33/arm64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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/aosp_15_r20/prebuilts/vndk/v32/arm64/include/frameworks/native/opengl/include/EGL/ |
D | Platform.h | 276 #define ANGLE_PLATFORM_METHOD_DEF(Name, CapsName) CapsName##Func Name = Default##CapsName; argument 296 #define ANGLE_PLATFORM_METHOD_STRING2(Name, CapsName) ANGLE_PLATFORM_METHOD_STRING(Name), argument
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