Home
last modified time | relevance | path

Searched defs:AttachTexture (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/external/openglcts/modules/gl/
H A Dgl4cBufferStorageTests.cpp908 void Framebuffer::AttachTexture(const glw::Functions &gl, glw::GLenum target, glw::GLenum attachmen… in AttachTexture() function in gl4cts::BufferStorage::Framebuffer
H A Dgl4cMultiBindTests.cpp595 void Framebuffer::AttachTexture(const glw::Functions &gl, glw::GLenum target, glw::GLenum attachmen… in AttachTexture() function in gl4cts::MultiBind::Framebuffer
H A Dgl4cEnhancedLayoutsTests.cpp2184 void Framebuffer::AttachTexture(GLenum attachment, GLuint texture_id, GLuint width, GLuint height) in AttachTexture() function in gl4cts::EnhancedLayouts::Utils::Framebuffer
2234 void Framebuffer::AttachTexture(const Functions &gl, GLenum attachment, GLuint texture_id, GLuint w… in AttachTexture() function in gl4cts::EnhancedLayouts::Utils::Framebuffer
/aosp_15_r20/external/deqp/external/openglcts/modules/common/
H A DglcRobustBufferAccessBehaviorTests.cpp245 void Framebuffer::AttachTexture(const glw::Functions &gl, glw::GLenum target, glw::GLenum attachmen… in AttachTexture() function in glcts::RobustBufferAccessBehavior::Framebuffer