/* * Copyright (C) 2024 BlueKitchen GmbH * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holders nor the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * 4. Any redistribution, use, or modification is done solely for * personal benefit and not for any commercial purpose or for * monetary gain. * * THIS SOFTWARE IS PROVIDED BY BLUEKITCHEN GMBH AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BLUEKITCHEN * GMBH OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Please inquire about commercial licensing options at * contact@bluekitchen-gmbh.com * */ #define BTSTACK_FILE__ "btstack_hsm.c" #include #include #include #include "btstack_config.h" #include "btstack_debug.h" #include "btstack_hsm.h" btstack_hsm_state_t btstack_hsm_transit(btstack_hsm_t * const me, btstack_hsm_state_handler_t const target) { me->temp = target; return BTSTACK_HSM_TRAN_STATUS; } btstack_hsm_state_t btstack_hsm_super(btstack_hsm_t * const me, btstack_hsm_state_handler_t const target) { me->temp = target; return BTSTACK_HSM_SUPER_STATUS; } btstack_hsm_state_t btstack_hsm_top(btstack_hsm_t * const me, btstack_hsm_event_t const * const e) { UNUSED(me); UNUSED(e); return BTSTACK_HSM_IGNORED_STATUS; } void btstack_hsm_constructor(btstack_hsm_t * const me, btstack_hsm_state_handler_t initial, btstack_hsm_state_handler_t path[], int8_t depth) { me->state = btstack_hsm_top; me->temp = initial; me->path = path; me->depth = depth; } static btstack_hsm_state_t btstack_hsm_get_super( btstack_hsm_t * const me, btstack_hsm_state_handler_t const handler) { // empty event to trigger default state action, a.k. the super state static btstack_hsm_event_t const empty_evt = { BTSTACK_HSM_EMPTY_SIG }; return handler( me, &empty_evt ); } static btstack_hsm_event_t const entry_evt = { BTSTACK_HSM_ENTRY_SIG }; static btstack_hsm_event_t const exit_evt = { BTSTACK_HSM_EXIT_SIG }; static btstack_hsm_event_t const init_evt = { BTSTACK_HSM_INIT_SIG }; void btstack_hsm_init(btstack_hsm_t * const me, btstack_hsm_event_t const * const e) { btstack_assert(me->state != NULL); btstack_assert(me->temp != NULL); btstack_hsm_state_handler_t target = me->state; btstack_hsm_state_t status = me->temp(me, e); btstack_assert( status == BTSTACK_HSM_TRAN_STATUS ); btstack_hsm_state_handler_t *root_path = me->path; memset(root_path, 0, sizeof(btstack_hsm_state_handler_t)*me->depth); do { int_fast8_t level = 0; btstack_hsm_state_handler_t current = me->temp; for(; current != target; current=me->temp, level++ ) { root_path[level] = current; btstack_hsm_get_super( me, current ); } for(--level; level>=0;--level) { root_path[level]( me, &entry_evt ); } target = root_path[0]; status = target( me, &init_evt ); } while (status == BTSTACK_HSM_TRAN_STATUS); btstack_assert( status != BTSTACK_HSM_TRAN_STATUS ); me->state = target; } static void btstack_hsm_handler_super_cache( btstack_hsm_t * const me, btstack_hsm_state_handler_t cache[], int idx, btstack_hsm_state_handler_t handler ) { if( idx == me->depth ) { btstack_hsm_get_super(me, handler); if( me->temp != btstack_hsm_top ) { log_error("state machine has higher depth (%d) than specified!", me->depth); btstack_assert( 0 ); } return; } if( cache[idx] == NULL ) { btstack_hsm_get_super(me, handler); cache[idx] = me->temp; } else { me->temp = cache[idx]; } } btstack_hsm_state_t btstack_hsm_dispatch(btstack_hsm_t * const me, btstack_hsm_event_t const * const e) { btstack_hsm_state_t status; btstack_hsm_state_handler_t current; // forward event to next hierarchy level if not handled in current state me->temp = me->state; do { current = me->temp; status = current(me, e); // if the state doesn't handle the event try at the super state too if( status == BTSTACK_HSM_UNHANDLED_STATUS ) { status = btstack_hsm_get_super( me, current ); } } while( status == BTSTACK_HSM_SUPER_STATUS ); // if we don't switch states we are done now if( status != BTSTACK_HSM_TRAN_STATUS ) { return status; } // save the destination of the previous transition btstack_hsm_state_handler_t dest = me->temp; // if the transaction came from an higher hierarchical level, go there btstack_hsm_state_handler_t target = current; current = me->state; for(; current != target; current = me->temp) { current( me, &exit_evt ); btstack_hsm_get_super( me, current ); } btstack_hsm_state_handler_t source = target; target = dest; btstack_hsm_state_handler_t *root_path = me->path; memset(root_path, 0, sizeof(btstack_hsm_state_handler_t)*me->depth); // the state handlers form a single linked list with the default transition pointing to the previous hierarchy level, // so if we only record the previous pointer we miss the first element of the list to reproduce it fully. // So now the array contains head->prev->prev->prev... root_path[0] = target; // self transition if( source == target ) { source( me, &exit_evt ); target( me, &entry_evt ); } // handle entry/exit edges int_fast8_t level = 0; bool lca_found = false; // calculates the lowest common ancestor of the state graph for(; source != btstack_hsm_top; source=me->temp) { level = 1; for(current=target; current != btstack_hsm_top; current=me->temp, ++level ) { if( current == source ) { lca_found = true; break; } btstack_hsm_handler_super_cache( me, root_path, level, current ); } if( lca_found == true ) { break; } source( me, &exit_evt ); btstack_hsm_get_super( me, source ); } // handle entry in reverse order for(level-=2; level >= 0; --level) { root_path[level]( me, &entry_evt ); } // initial transitions are only allowed to point deeper into the state machine hierarchy, // so we only follow this direction here, deeper. for(; target( me, &init_evt ) == BTSTACK_HSM_TRAN_STATUS ;) { current = me->temp; for(level = 0; current != target; current=me->temp, ++level ) { root_path[level] = current; btstack_hsm_get_super( me, current ); } for(--level; level >= 0; --level) { root_path[level]( me, &entry_evt ); } target = root_path[0]; } me->state = target; return status; }