//===-- DataEncoder.h -------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLDB_UTILITY_DATAENCODER_H #define LLDB_UTILITY_DATAENCODER_H #include "lldb/lldb-defines.h" #include "lldb/lldb-enumerations.h" #include "lldb/lldb-forward.h" #include "lldb/lldb-types.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/StringRef.h" #include #include namespace lldb_private { /// \class DataEncoder /// /// An binary data encoding class. /// /// DataEncoder is a class that can encode binary data (swapping if needed) to /// a data buffer. The DataEncoder can be constructed with data that will be /// copied into the internally owned buffer. This allows data to be modified /// in the internal buffer. The DataEncoder object can also be constructed with /// just a byte order and address size and data can be appended to the /// internally owned buffer. /// /// Clients can get a shared pointer to the data buffer when done modifying or /// creating the data to keep the data around after the lifetime of a /// DataEncoder object. \see GetDataBuffer /// /// Client can get a reference to the object owned data as an array by calling /// the GetData method. \see GetData class DataEncoder { public: /// Default constructor. /// /// Initialize all members to a default empty state and create a empty memory /// buffer that can be appended to. The ByteOrder and address size will be set /// to match the current host system. DataEncoder(); /// Construct an encoder that copies the specified data into the object owned /// data buffer. /// /// This constructor is designed to be used when you have a data buffer and /// want to modify values within the buffer. A copy of the data will be made /// in the internally owned buffer and that data can be fixed up and appended /// to. /// /// \param[in] data /// A pointer to caller owned data. /// /// \param[in] data_length /// The length in bytes of \a data. /// /// \param[in] byte_order /// A byte order for the data that will be encoded. /// /// \param[in] addr_size /// A size of an address in bytes. \see PutAddress, AppendAddress DataEncoder(const void *data, uint32_t data_length, lldb::ByteOrder byte_order, uint8_t addr_size); /// Construct an encoder that owns a heap based memory buffer. /// /// This allows clients to create binary data from scratch by appending values /// with the methods that start with "Append". /// /// \param[in] byte_order /// A byte order for the data that will be encoded. /// /// \param[in] addr_size /// A size of an address in bytes. \see PutAddress, AppendAddress DataEncoder(lldb::ByteOrder byte_order, uint8_t addr_size); ~DataEncoder(); /// Encode an unsigned integer of size \a byte_size to \a offset. /// /// Encode a single integer value at \a offset and return the offset that /// follows the newly encoded integer when the data is successfully encoded /// into the existing data. There must be enough room in the existing data, /// else UINT32_MAX will be returned to indicate that encoding failed. /// /// \param[in] offset /// The offset within the contained data at which to put the encoded /// integer. /// /// \param[in] byte_size /// The size in byte of the integer to encode. /// /// \param[in] value /// The integer value to write. The least significant bytes of /// the integer value will be written if the size is less than /// 8 bytes. /// /// \return /// The next offset in the bytes of this data if the integer /// was successfully encoded, UINT32_MAX if the encoding failed. uint32_t PutUnsigned(uint32_t offset, uint32_t byte_size, uint64_t value); /// Encode an unsigned integer at offset \a offset. /// /// Encode a single unsigned integer value at \a offset and return the offset /// that follows the newly encoded integer when the data is successfully /// encoded into the existing data. There must be enough room in the data, /// else UINT32_MAX will be returned to indicate that encoding failed. /// /// \param[in] offset /// The offset within the contained data at which to put the encoded /// integer. /// /// \param[in] value /// The integer value to write. /// /// \return /// The next offset in the bytes of this data if the integer was /// successfully encoded, UINT32_MAX if the encoding failed. uint32_t PutU8(uint32_t offset, uint8_t value); uint32_t PutU16(uint32_t offset, uint16_t value); uint32_t PutU32(uint32_t offset, uint32_t value); uint32_t PutU64(uint32_t offset, uint64_t value); /// Append a unsigned integer to the end of the owned data. /// /// \param value /// A unsigned integer value to append. void AppendU8(uint8_t value); void AppendU16(uint16_t value); void AppendU32(uint32_t value); void AppendU64(uint64_t value); /// Append an address sized integer to the end of the owned data. /// /// \param addr /// A unsigned integer address value to append. The size of the address /// will be determined by the address size specified in the constructor. void AppendAddress(lldb::addr_t addr); /// Append a bytes to the end of the owned data. /// /// Append the bytes contained in the string reference. This function will /// not append a NULL termination character for a C string. Use the /// AppendCString function for this purpose. /// /// \param data /// A string reference that contains bytes to append. void AppendData(llvm::StringRef data); /// Append a bytes to the end of the owned data. /// /// Append the bytes contained in the array reference. /// /// \param data /// A array reference that contains bytes to append. void AppendData(llvm::ArrayRef data); /// Append a C string to the end of the owned data. /// /// Append the bytes contained in the string reference along with an extra /// NULL termination character if the StringRef bytes doesn't include one as /// the last byte. /// /// \param data /// A string reference that contains bytes to append. void AppendCString(llvm::StringRef data); /// Encode an arbitrary number of bytes. /// /// \param[in] offset /// The offset in bytes into the contained data at which to /// start encoding. /// /// \param[in] src /// The buffer that contains the bytes to encode. /// /// \param[in] src_len /// The number of bytes to encode. /// /// \return /// The next valid offset within data if the put operation /// was successful, else UINT32_MAX to indicate the put failed. uint32_t PutData(uint32_t offset, const void *src, uint32_t src_len); /// Encode an address in the existing buffer at \a offset bytes into the /// buffer. /// /// Encode a single address to the data and return the next offset where /// subsequent data would go. The size of the address comes from the \a /// m_addr_size member variable and should be set correctly prior to encoding /// any address values. /// /// \param[in] offset /// The offset where to encode the address. /// /// \param[in] addr /// The address to encode. /// /// \return /// The next valid offset within data if the put operation /// was successful, else UINT32_MAX to indicate the put failed. uint32_t PutAddress(uint32_t offset, lldb::addr_t addr); /// Put a C string to \a offset. /// /// Encodes a C string into the existing data including the terminating. If /// there is not enough room in the buffer to fit the entire C string and the /// NULL terminator in the existing buffer bounds, then this function will /// fail. /// /// \param[in] offset /// The offset where to encode the string. /// /// \param[in] cstr /// The string to encode. /// /// \return /// The next valid offset within data if the put operation was successful, /// else UINT32_MAX to indicate the put failed. uint32_t PutCString(uint32_t offset, const char *cstr); /// Get a shared copy of the heap based memory buffer owned by this object. /// /// This allows a data encoder to be used to create a data buffer that can /// be extracted and used elsewhere after this object is destroyed. /// /// \return /// A shared pointer to the DataBufferHeap that contains the data that was /// encoded into this object. std::shared_ptr GetDataBuffer() { return m_data_sp; } /// Get a access to the bytes that this references. /// /// This value will always return the data that this object references even if /// the object was constructed with caller owned data. /// /// \return /// A array reference to the data that this object references. llvm::ArrayRef GetData() const; /// Get the number of bytes contained in this object. /// /// \return /// The total number of bytes of data this object refers to. size_t GetByteSize() const; lldb::ByteOrder GetByteOrder() const { return m_byte_order; } /// The address size to use when encoding pointers or addresses. uint8_t GetAddressByteSize() const { return m_addr_size; } private: uint32_t BytesLeft(uint32_t offset) const { const uint32_t size = GetByteSize(); if (size > offset) return size - offset; return 0; } /// Test the availability of \a length bytes of data from \a offset. /// /// \return /// \b true if \a offset is a valid offset and there are \a /// length bytes available at that offset, \b false otherwise. bool ValidOffsetForDataOfSize(uint32_t offset, uint32_t length) const { return length <= BytesLeft(offset); } /// Test the validity of \a offset. /// /// \return /// \b true if \a offset is a valid offset into the data in this /// object, \b false otherwise. bool ValidOffset(uint32_t offset) const { return offset < GetByteSize(); } /// The shared pointer to data that can grow as data is added std::shared_ptr m_data_sp; /// The byte order of the data we are encoding to. const lldb::ByteOrder m_byte_order; /// The address size to use when encoding pointers or addresses. const uint8_t m_addr_size; DataEncoder(const DataEncoder &) = delete; const DataEncoder &operator=(const DataEncoder &) = delete; }; } // namespace lldb_private #endif // LLDB_UTILITY_DATAENCODER_H