/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TEST_VENDOR_LIB_ASYNC_MANAGER_H_ #define TEST_VENDOR_LIB_ASYNC_MANAGER_H_ #include #include #include #include #include #include #include #include #include #include "errno.h" #include "stdio.h" namespace rootcanal { using TaskCallback = std::function; using ReadCallback = std::function; using CriticalCallback = std::function; using AsyncTaskId = uint16_t; using AsyncUserId = uint16_t; constexpr uint16_t kInvalidTaskId = 0; // Manages tasks that should be done in the future. It can watch file // descriptors to call a given callback when it is certain that a non-blocking // read is possible or can call a callback at a specific time (approximately) // and (optionally) repeat the call periodically. // The class is thread safe in the sense that all its member functions can be // called simultaneously from different concurrent threads. The exception to // this rule is the class destructor, which is unsafe to call concurrently with // calls to other class member functions. This exception also has its own // exception: it is safe to destroy the object even if some of its callbacks may // call its member functions, because the destructor will make sure all callback // calling threads are stopped before actually destroying anything. Callbacks // that wait for file descriptor always run on the same thread, so there is no // need of additional synchronization between them. The same applies to task // callbacks since they also run on a thread of their own, however it is // possible for a read callback and a task callback to execute at the same time // (they are guaranteed to run in different threads) so synchronization is // needed to access common state (other than the internal state of the // AsyncManager class). While not required, it is strongly recommended to use // the Synchronize(const CriticalCallback&) member function to execute code // inside critical sections. Callbacks passed to this method on the same // AsyncManager object from different threads are granted to *NOT* run // concurrently. class AsyncManager { public: // Starts watching a file descriptor in a separate thread. The // on_read_fd_ready_callback() will be asynchronously called when it is // guaranteed that a call to read() on the FD will not block. No promise is // made about when in the future the callback will be called, in particular, // it is perfectly possible to have it called before this function returns. A // return of 0 means success, an error code is returned otherwise. int WatchFdForNonBlockingReads(int file_descriptor, const ReadCallback& on_read_fd_ready_callback); // If the fd was not being watched before the call will be ignored. void StopWatchingFileDescriptor(int file_descriptor); // Get an identifier for the scheduler so that tasks can be cancelled per user AsyncUserId GetNextUserId(); // Schedules an action to occur in the future. Even if the delay given is not // positive the callback will be called asynchronously. AsyncTaskId ExecAsync(AsyncUserId user_id, std::chrono::milliseconds delay, const TaskCallback& callback); // Schedules an action to occur periodically in the future. If the delay given // is not positive the callback will be asynchronously called once for each // time in the past that it should have been called and then scheduled for // future times. AsyncTaskId ExecAsyncPeriodically(AsyncUserId user_id, std::chrono::milliseconds delay, std::chrono::milliseconds period, const TaskCallback& callback); // Cancels the/every future occurrence of the action specified by this id. // The following invariants will hold: // - The task will not be invoked after this method returns // - If the task is currently running it will block until the task is // completed, unless cancel is called from the running task. bool CancelAsyncTask(AsyncTaskId async_task_id); // Cancels the/every future occurrence of the action specified by this id. // The following invariants will hold: // - The task will not be invoked after this method returns // - If the task is currently running it will block until the task is // completed, unless cancel is called from the running task. bool CancelAsyncTasksFromUser(AsyncUserId user_id); // Execs the given code in a synchronized manner. It is guaranteed that code // given on (possibly)concurrent calls to this member function on the same // AsyncManager object will never be executed simultaneously. It is the // class's user's responsibility to ensure that no calls to Synchronize are // made from inside a CriticalCallback, since that would cause a lock to be // acquired twice with unpredictable results. It is strongly recommended to // have very simple CriticalCallbacks, preferably using lambda expressions. void Synchronize(const CriticalCallback& critical_callback); AsyncManager(); AsyncManager(const AsyncManager&) = delete; AsyncManager& operator=(const AsyncManager&) = delete; ~AsyncManager(); private: // Implementation of the FD watching part of AsyncManager, extracted to its // own class for clarity purposes. class AsyncFdWatcher; // Implementation of the asynchronous tasks part of AsyncManager, extracted to // its own class for clarity purposes. class AsyncTaskManager; // Kept as pointers because we may want to support resetting either without // destroying the other one std::unique_ptr fdWatcher_p_; std::unique_ptr taskManager_p_; }; } // namespace rootcanal #endif // TEST_VENDOR_LIB_ASYNC_MANAGER_H_