/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.settings.accessibility import android.content.Context import android.os.Vibrator import androidx.fragment.app.Fragment import com.android.settings.R import com.android.settings.flags.Flags import com.android.settingslib.metadata.PreferenceAvailabilityProvider import com.android.settingslib.metadata.ProvidePreferenceScreen import com.android.settingslib.metadata.preferenceHierarchy import com.android.settingslib.preference.PreferenceScreenCreator /** * Accessibility settings for vibration. */ // LINT.IfChange @ProvidePreferenceScreen class VibrationScreen : PreferenceScreenCreator, PreferenceAvailabilityProvider { override val key: String get() = KEY override val title: Int get() = R.string.accessibility_vibration_settings_title override val keywords: Int get() = R.string.keywords_vibration override fun isAvailable(context: Context) = context.isVibratorAvailable() && context.getSupportedVibrationIntensityLevels() == 1 override fun isFlagEnabled(context: Context): Boolean = Flags.catalystVibrationIntensityScreen() override fun hasCompleteHierarchy() = false override fun fragmentClass(): Class? = VibrationSettings::class.java override fun getPreferenceHierarchy(context: Context) = preferenceHierarchy(this) { +VibrationMainSwitchPreference() } companion object { const val KEY = "vibration_screen" } } /** Returns true if the device has a system vibrator, false otherwise. */ fun Context.isVibratorAvailable(): Boolean = getSystemService(Vibrator::class.java).hasVibrator() /** Returns the number of vibration intensity levels supported by this device. */ fun Context.getSupportedVibrationIntensityLevels(): Int = resources.getInteger(R.integer.config_vibration_supported_intensity_levels) // LINT.ThenChange(VibrationPreferenceController.java)