/* * Copyright (C) 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @addtogroup NativeActivity Native Activity * @{ */ /** * @file display_luts.h */ #pragma once #include __BEGIN_DECLS /** * The dimension of the lut */ enum ADisplayLuts_Dimension : int32_t { ADISPLAYLUTS_ONE_DIMENSION = 1, ADISPLAYLUTS_THREE_DIMENSION = 3, }; typedef enum ADisplayLuts_Dimension ADisplayLuts_Dimension; /** * The sampling key used by the lut */ enum ADisplayLuts_SamplingKey : int32_t { ADISPLAYLUTS_SAMPLINGKEY_RGB = 0, ADISPLAYLUTS_SAMPLINGKEY_MAX_RGB = 1, ADISPLAYLUTS_SAMPLINGKEY_CIE_Y = 2, }; typedef enum ADisplayLuts_SamplingKey ADisplayLuts_SamplingKey; /** * Used to get and set display luts entry */ typedef struct ADisplayLutsEntry ADisplayLutsEntry; /** * Used to get and set display luts */ typedef struct ADisplayLuts ADisplayLuts; /** * Creates a \a ADisplayLutsEntry entry. * * You are responsible for mamanging the memory of the returned object. * Always call \a ADisplayLutsEntry_destroy to release it after use. * * Functions like \a ADisplayLuts_set create their own copies of entries, * therefore they don't take the ownership of the instance created by * \a ADisplayLutsEntry_create. * * @param buffer The lut raw buffer. The function creates a copy of it and does not need to * outlive the life of the ADisplayLutsEntry. * @param length The length of lut raw buffer * @param dimension The dimension of the lut. see \a ADisplayLuts_Dimension * @param key The sampling key used by the lut. see \a ADisplayLuts_SamplingKey * @return a new \a ADisplayLutsEntry instance. */ ADisplayLutsEntry* _Nonnull ADisplayLutsEntry_createEntry(float* _Nonnull buffer, int32_t length, ADisplayLuts_Dimension dimension, ADisplayLuts_SamplingKey key) __INTRODUCED_IN(36); /** * Destroy the \a ADisplayLutsEntry instance. * * @param entry The entry to be destroyed */ void ADisplayLutsEntry_destroy(ADisplayLutsEntry* _Nullable entry) __INTRODUCED_IN(36); /** * Gets the dimension of the entry. * * The function is only valid for the lifetime of the `entry`. * * @param entry The entry to query * @return the dimension of the lut */ ADisplayLuts_Dimension ADisplayLutsEntry_getDimension(const ADisplayLutsEntry* _Nonnull entry) __INTRODUCED_IN(36); /** * Gets the size for each dimension of the entry. * * The function is only valid for the lifetime of the `entry`. * * @param entry The entry to query * @return the size of each dimension of the lut */ int32_t ADisplayLutsEntry_getSize(const ADisplayLutsEntry* _Nonnull entry) __INTRODUCED_IN(36); /** * Gets the sampling key used by the entry. * * The function is only valid for the lifetime of the `entry`. * * @param entry The entry to query * @return the sampling key used by the lut */ ADisplayLuts_SamplingKey ADisplayLutsEntry_getSamplingKey(const ADisplayLutsEntry* _Nonnull entry) __INTRODUCED_IN(36); /** * Gets the lut buffer of the entry. * * The function is only valid for the lifetime of the `entry`. * * @param entry The entry to query * @return a pointer to the raw lut buffer */ const float* _Nonnull ADisplayLutsEntry_getBuffer(const ADisplayLutsEntry* _Nonnull entry) __INTRODUCED_IN(36); /** * Creates a \a ADisplayLuts instance. * * You are responsible for mamanging the memory of the returned object. * Always call \a ADisplayLuts_destroy to release it after use. E.g., after calling * the function \a ASurfaceTransaction_setLuts. * * @return a new \a ADisplayLuts instance */ ADisplayLuts* _Nonnull ADisplayLuts_create() __INTRODUCED_IN(36); /** * Sets Luts in order to be applied. * * The function accepts a single 1D Lut, or a single 3D Lut or both 1D and 3D Lut in order. * And the function will replace any previously set lut(s). * If you want to clear the previously set lut(s), set `entries` to be nullptr, * and `numEntries` will be internally ignored. * * @param luts the pointer of the \a ADisplayLuts instance * @param entries the pointer of the array of lut entries to be applied * @param numEntries the number of lut entries. The value should be either 1 or 2. */ void ADisplayLuts_setEntries(ADisplayLuts* _Nonnull luts, ADisplayLutsEntry* _Nullable *_Nullable entries, int32_t numEntries) __INTRODUCED_IN(36); /** * Deletes the \a ADisplayLuts instance. * * @param luts The luts to be destroyed */ void ADisplayLuts_destroy(ADisplayLuts* _Nullable luts) __INTRODUCED_IN(36); __END_DECLS /** @} */