# Copyright 2023 Android Open Source Project # SPDX-License-Identifier: MIT files_lib_gl_common = files( 'rgtc.cpp', 'FramebufferData.cpp', 'GLBackgroundLoader.cpp', 'GLDispatch.cpp', 'GLESbuffer.cpp', 'GLEScontext.cpp', 'GLESpointer.cpp', 'GLESvalidate.cpp', 'GLutils.cpp', 'NamedObject.cpp', 'ObjectData.cpp', 'ObjectNameSpace.cpp', 'PaletteTexture.cpp', 'RangeManip.cpp', 'SaveableTexture.cpp', 'ScopedGLState.cpp', 'ShareGroup.cpp', 'TextureData.cpp', 'TextureUtils.cpp', ) lib_gl_common = static_library( 'gl_common', files_lib_gl_common, cpp_args: gfxstream_host_args, include_directories: [inc_etc, inc_gfxstream_include, inc_include, inc_stream_servers, inc_gles_translator], link_with: [lib_compressed_textures, lib_etc], dependencies: [aemu_base_dep, aemu_logging_dep, aemu_snapshot_dep] )