/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include "Utils/RingBuffer.h" #include "WpHash.h" namespace android { class HdrLayerInfoReporter final : public IBinder::DeathRecipient { public: struct HdrLayerInfo { int32_t numberOfHdrLayers = 0; int32_t maxW = 0; int32_t maxH = 0; int32_t flags = 0; // Counter-intuitively a value of "1" means "as much as you can give me" due to "1" being // the default value for all layers, so any HDR layer with a value of 1.f means no // reduced maximum has been requested // TODO: Should the max desired ratio have a better meaning for HLG/PQ so this can be // eliminated? If we assume an SDR white point of even just 100 nits for those content // then HLG could have a meaningful max ratio of 10.f and PQ of 100.f instead of needing // to treat 1.f as "uncapped" // With peak display brightnesses exceeding 1,000 nits currently, HLG's request could // actually be satisfied in some ambient conditions such that limiting that max for that // content in theory makes sense float maxDesiredHdrSdrRatio = 0.f; bool operator==(const HdrLayerInfo& other) const { return numberOfHdrLayers == other.numberOfHdrLayers && maxW == other.maxW && maxH == other.maxH && flags == other.flags && maxDesiredHdrSdrRatio == other.maxDesiredHdrSdrRatio; } bool operator!=(const HdrLayerInfo& other) const { return !(*this == other); } void mergeDesiredRatio(float update) { maxDesiredHdrSdrRatio = std::max(maxDesiredHdrSdrRatio, update); } }; HdrLayerInfoReporter() = default; ~HdrLayerInfoReporter() final = default; // Dispatches updated layer fps values for the registered listeners // This method promotes Layer weak pointers and performs layer stack traversals, so mStateLock // must be held when calling this method. void dispatchHdrLayerInfo(const HdrLayerInfo& info) EXCLUDES(mMutex); // Override for IBinder::DeathRecipient void binderDied(const wp&) override EXCLUDES(mMutex); // Registers an Fps listener that listens to fps updates for the provided layer void addListener(const sp& listener) EXCLUDES(mMutex); // Deregisters an Fps listener void removeListener(const sp& listener) EXCLUDES(mMutex); bool hasListeners() const EXCLUDES(mMutex) { std::scoped_lock lock(mMutex); return !mListeners.empty(); } void dump(std::string& result) const; private: mutable std::mutex mMutex; struct TrackedListener { sp listener; HdrLayerInfo lastInfo; }; std::unordered_map, TrackedListener, WpHash> mListeners GUARDED_BY(mMutex); struct EventHistoryEntry { nsecs_t timestamp = -1; HdrLayerInfo info; EventHistoryEntry() {} EventHistoryEntry(const HdrLayerInfo& info) : info(info) { timestamp = systemTime(); } }; utils::RingBuffer mHdrInfoHistory; }; } // namespace android