/* * Copyright 2021 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include using namespace android; /** * Utilities for running benchmarks. */ namespace renderenginebench { /** * Parse RenderEngineBench-specific flags from the command line. * * --save Save the output buffer to a file to verify that it drew as * expected. */ void parseFlags(int argc, char** argv); /** * Parse flags for '--help' */ void parseFlagsForHelp(int argc, char** argv); /** * Whether to save the drawing result to a file. * * True if --save was used on the command line. */ bool save(); /** * Decode the image at 'path' into 'buffer'. * * Currently only used for debugging. The image will be scaled to fit the * buffer if necessary. * * This assumes the buffer matches ANDROID_BITMAP_FORMAT_RGBA_8888. * * @param path Relative to the directory holding the executable. */ void decode(const char* path, const sp& buffer); /** * Encode the buffer to a jpeg. * * This assumes the buffer matches ANDROID_BITMAP_FORMAT_RGBA_8888. * * @param path Relative to the directory holding the executable. */ void encodeToJpeg(const char* path, const sp& buffer); } // namespace renderenginebench