/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "AAudioThread" //#define LOG_NDEBUG 0 #include #include #include #include #include "AAudioThread.h" using namespace aaudio; std::atomic AAudioThread::mNextThreadIndex{1}; AAudioThread::AAudioThread(const char *prefix) { setup(prefix); } AAudioThread::AAudioThread() { setup("AAudio"); } AAudioThread::~AAudioThread() { ALOGE_IF(mThread.get_id() == std::this_thread::get_id(), "%s() destructor running in thread", __func__); ALOGE_IF(mHasThread, "%s() thread never joined", __func__); } void AAudioThread::setup(const char *prefix) { // Name the thread with an increasing index, "prefix_#", for debugging. uint32_t index = mNextThreadIndex++; // Wrap the index so that we do not hit the 16 char limit // and to avoid hard-to-read large numbers. index = index % 100000; // arbitrary snprintf(mName, sizeof(mName), "%s_%u", prefix, index); } void AAudioThread::dispatch() { if (mRunnable != nullptr) { mRunnable->run(); } else { run(); } } aaudio_result_t AAudioThread::start(Runnable *runnable) { if (mHasThread) { ALOGE("start() - mHasThread already true"); return AAUDIO_ERROR_INVALID_STATE; } // mRunnable will be read by the new thread when it starts. A std::thread is created. mRunnable = runnable; mHasThread = true; mThread = std::thread(&AAudioThread::dispatch, this); return AAUDIO_OK; } aaudio_result_t AAudioThread::stop() { if (!mHasThread) { // There can be cases that the thread is just created but not started. // Logging as warning to attract attention but not too serious. ALOGW("stop() but no thread running"); return AAUDIO_ERROR_INVALID_STATE; } if (mThread.get_id() == std::this_thread::get_id()) { // The thread must not be joined by itself. ALOGE("%s() attempt to join() from launched thread!", __func__); return AAUDIO_ERROR_INTERNAL; } else if (mThread.joinable()) { // Double check if the thread is joinable to avoid exception when calling join. mThread.join(); mHasThread = false; return AAUDIO_OK; } else { ALOGE("%s() the thread is not joinable", __func__); return AAUDIO_ERROR_INTERNAL; } }