// Copyright 2021 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "Framebuffer.hpp" Framebuffer::Framebuffer(vk::Device device, vk::PhysicalDevice physicalDevice, vk::ImageView attachment, vk::Format colorFormat, vk::RenderPass renderPass, vk::Extent2D extent, bool multisample) : device(device) { std::vector attachments(multisample ? 2 : 1); if(multisample) { multisampleImage.reset(new Image(device, physicalDevice, extent.width, extent.height, colorFormat, vk::SampleCountFlagBits::e4)); // We'll be rendering to attachment location 0 attachments[0] = multisampleImage->getImageView(); attachments[1] = attachment; // Resolve attachment } else { attachments[0] = attachment; } vk::FramebufferCreateInfo framebufferCreateInfo; framebufferCreateInfo.renderPass = renderPass; framebufferCreateInfo.attachmentCount = static_cast(attachments.size()); framebufferCreateInfo.pAttachments = attachments.data(); framebufferCreateInfo.width = extent.width; framebufferCreateInfo.height = extent.height; framebufferCreateInfo.layers = 1; framebuffer = device.createFramebuffer(framebufferCreateInfo); } Framebuffer::~Framebuffer() { multisampleImage.reset(); device.destroyFramebuffer(framebuffer); }