// Copyright 2019 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "VkStringify.hpp" #include "System/Debug.hpp" #define VULKAN_HPP_NO_EXCEPTIONS #define VULKAN_HPP_NAMESPACE vkhpp #include namespace vk { std::string Stringify(VkStructureType value) { #ifndef NDEBUG switch(static_cast(value)) { default: return vkhpp::to_string(static_cast(value)); } #else // In Release builds we avoid a dependency on vkhpp::to_string() to reduce binary size. return std::to_string(static_cast(value)); #endif } std::string Stringify(VkFormat value) { #ifndef NDEBUG return vkhpp::to_string(static_cast(value)); #else // In Release builds we avoid a dependency on vkhpp::to_string() to reduce binary size. return std::to_string(static_cast(value)); #endif } } // namespace vk