// Copyright 2018 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VK_CONFIG_HPP_ #define VK_CONFIG_HPP_ #include "Version.hpp" #include "Device/Config.hpp" #include "Vulkan/VulkanPlatform.hpp" #include "spirv-tools/libspirv.h" #ifndef SWIFTSHADER_LEGACY_PRECISION # define SWIFTSHADER_LEGACY_PRECISION false #endif #ifndef SWIFTSHADER_DEVICE_MEMORY_ALLOCATION_ALIGNMENT # define SWIFTSHADER_DEVICE_MEMORY_ALLOCATION_ALIGNMENT 256 #endif namespace vk { // Note: Constant array initialization requires a string literal. // constexpr char* or char[] does not work for that purpose. #define SWIFTSHADER_DEVICE_NAME "SwiftShader Device" // Max length: VK_MAX_PHYSICAL_DEVICE_NAME_SIZE #define SWIFTSHADER_UUID "SwiftShaderUUID" // Max length: VK_UUID_SIZE (16) constexpr spv_target_env SPIRV_VERSION = SPV_ENV_VULKAN_1_3; constexpr uint32_t API_VERSION = VK_API_VERSION_1_3; constexpr uint32_t DRIVER_VERSION = VK_MAKE_VERSION(MAJOR_VERSION, MINOR_VERSION, PATCH_VERSION); constexpr uint32_t VENDOR_ID = 0x1AE0; // Google, Inc.: https://pcisig.com/google-inc-1 constexpr uint32_t DEVICE_ID = 0xC0DE; // SwiftShader (placeholder) // "Allocations returned by vkAllocateMemory are guaranteed to meet any alignment requirement of the implementation." constexpr VkDeviceSize DEVICE_MEMORY_ALLOCATION_ALIGNMENT = SWIFTSHADER_DEVICE_MEMORY_ALLOCATION_ALIGNMENT; constexpr VkDeviceSize MIN_MEMORY_MAP_ALIGNMENT = 64; static_assert(DEVICE_MEMORY_ALLOCATION_ALIGNMENT >= MIN_MEMORY_MAP_ALIGNMENT); constexpr VkDeviceSize MIN_IMPORTED_HOST_POINTER_ALIGNMENT = 4096; static_assert(MIN_IMPORTED_HOST_POINTER_ALIGNMENT >= DEVICE_MEMORY_ALLOCATION_ALIGNMENT); // Vulkan 1.2 requires buffer offset alignment to be at most 256. constexpr VkDeviceSize MIN_TEXEL_BUFFER_OFFSET_ALIGNMENT = 256; constexpr VkDeviceSize MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 256; constexpr VkDeviceSize MIN_STORAGE_BUFFER_OFFSET_ALIGNMENT = 256; static_assert(DEVICE_MEMORY_ALLOCATION_ALIGNMENT >= MIN_TEXEL_BUFFER_OFFSET_ALIGNMENT); static_assert(DEVICE_MEMORY_ALLOCATION_ALIGNMENT >= MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT); static_assert(DEVICE_MEMORY_ALLOCATION_ALIGNMENT >= MIN_STORAGE_BUFFER_OFFSET_ALIGNMENT); // Alignment of all other Vulkan resources. constexpr VkDeviceSize MEMORY_REQUIREMENTS_OFFSET_ALIGNMENT = 16; // 16 bytes for 128-bit vector types. static_assert(DEVICE_MEMORY_ALLOCATION_ALIGNMENT >= MEMORY_REQUIREMENTS_OFFSET_ALIGNMENT); constexpr VkDeviceSize HOST_MEMORY_ALLOCATION_ALIGNMENT = 16; // 16 bytes for 128-bit vector types. constexpr uint32_t MEMORY_TYPE_GENERIC_BIT = 0x1; // Generic system memory. constexpr uint32_t MAX_IMAGE_LEVELS_1D = 15; constexpr uint32_t MAX_IMAGE_LEVELS_2D = 15; constexpr uint32_t MAX_IMAGE_LEVELS_3D = 12; constexpr uint32_t MAX_IMAGE_LEVELS_CUBE = 15; constexpr uint32_t MAX_IMAGE_ARRAY_LAYERS = 2048; constexpr float MAX_SAMPLER_LOD_BIAS = 15.0; static_assert(MAX_IMAGE_LEVELS_1D <= sw::MIPMAP_LEVELS); static_assert(MAX_IMAGE_LEVELS_2D <= sw::MIPMAP_LEVELS); static_assert(MAX_IMAGE_LEVELS_3D <= sw::MIPMAP_LEVELS); static_assert(MAX_IMAGE_LEVELS_CUBE <= sw::MIPMAP_LEVELS); constexpr uint32_t MAX_BOUND_DESCRIPTOR_SETS = 4; constexpr uint32_t MAX_VERTEX_INPUT_BINDINGS = 16; constexpr uint32_t MAX_PUSH_CONSTANT_SIZE = 128; constexpr uint32_t MAX_UPDATE_AFTER_BIND_DESCRIPTORS = 500000; constexpr uint32_t MAX_DESCRIPTOR_SET_UNIFORM_BUFFERS_DYNAMIC = 8; constexpr uint32_t MAX_DESCRIPTOR_SET_STORAGE_BUFFERS_DYNAMIC = 4; constexpr uint32_t MAX_DESCRIPTOR_SET_COMBINED_BUFFERS_DYNAMIC = MAX_DESCRIPTOR_SET_UNIFORM_BUFFERS_DYNAMIC + MAX_DESCRIPTOR_SET_STORAGE_BUFFERS_DYNAMIC; constexpr uint32_t MAX_COMPUTE_WORKGROUP_INVOCATIONS = 256; constexpr size_t MAX_INLINE_UNIFORM_BLOCK_SIZE = 256; constexpr float MAX_POINT_SIZE = 1023.0; constexpr int MAX_SAMPLER_ALLOCATION_COUNT = 4000; constexpr int SUBPIXEL_PRECISION_BITS = SWIFTSHADER_LEGACY_PRECISION ? 4 : 8; constexpr float SUBPIXEL_PRECISION_FACTOR = static_cast(1 << SUBPIXEL_PRECISION_BITS); constexpr int SUBPIXEL_PRECISION_MASK = 0xFFFFFFFF >> (32 - SUBPIXEL_PRECISION_BITS); constexpr int MAX_VIEWPORTS = 16; // TODO: The heap size should be configured based on available RAM. constexpr VkDeviceSize PHYSICAL_DEVICE_HEAP_SIZE = 0x80000000ull; // 0x80000000 = 2 GiB constexpr VkDeviceSize MAX_MEMORY_ALLOCATION_SIZE = 0x40000000ull; // 0x40000000 = 1 GiB // Memory offset calculations in 32-bit SIMD elements limit us to addressing at most 4 GiB. // Signed arithmetic further restricts it to 2 GiB. static_assert(MAX_MEMORY_ALLOCATION_SIZE <= 0x80000000ull, "maxMemoryAllocationSize must not exceed 2 GiB"); } // namespace vk #if defined(__linux__) && !defined(__ANDROID__) # define SWIFTSHADER_EXTERNAL_MEMORY_OPAQUE_FD 1 # define SWIFTSHADER_EXTERNAL_SEMAPHORE_OPAQUE_FD 1 #elif defined(__ANDROID__) # define SWIFTSHADER_EXTERNAL_SEMAPHORE_OPAQUE_FD 1 #endif #if defined(__APPLE__) # define SWIFTSHADER_EXTERNAL_MEMORY_OPAQUE_FD 1 #endif #endif // VK_CONFIG_HPP_