// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef sw_CPUID_hpp #define sw_CPUID_hpp namespace sw { #if !defined(__i386__) && defined(_M_IX86) # define __i386__ 1 #endif #if !defined(__x86_64__) && (defined(_M_AMD64) || defined(_M_X64)) # define __x86_64__ 1 #endif class CPUID { public: static bool supportsMMX(); static bool supportsCMOV(); static bool supportsMMX2(); // MMX instructions added by SSE: pshufw, pmulhuw, pmovmskb, pavgw/b, pextrw, pinsrw, pmaxsw/ub, etc. static bool supportsSSE(); static bool supportsSSE2(); static bool supportsSSE3(); static bool supportsSSSE3(); static bool supportsSSE4_1(); static int coreCount(); static int processAffinity(); static void setFlushToZero(bool enable); // Denormal results are written as zero static void setDenormalsAreZero(bool enable); // Denormal inputs are read as zero }; } // namespace sw #endif // sw_CPUID_hpp