/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef ToolUtils_DEFINED #define ToolUtils_DEFINED #include "include/core/SkColor.h" #include "include/core/SkFontArguments.h" #include "include/core/SkFontParameters.h" #include "include/core/SkFontStyle.h" #include "include/core/SkPixmap.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkSpan.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTypeface.h" // IWYU pragma: keep #include "include/core/SkTypes.h" #include "include/private/base/SkDebug.h" #include "include/private/base/SkTArray.h" #include "include/private/base/SkTDArray.h" #include "src/base/SkRandom.h" #include "src/base/SkTInternalLList.h" #include #include #include #include #include class SkBitmap; class SkCanvas; class SkFont; class SkImage; class SkMatrix; class SkMetaData; class SkPaint; class SkPath; class SkShader; class SkSurfaceProps; class SkTextBlobBuilder; enum SkAlphaType : int; enum SkColorType : int; enum class SkTextEncoding; enum class SkTileMode; struct SkImageInfo; namespace ToolUtils { const char* alphatype_name (SkAlphaType); const char* colortype_name (SkColorType); const char* colortype_depth(SkColorType); // like colortype_name, but channel order agnostic const char* tilemode_name(SkTileMode); /** * Map opaque colors from 8888 to 565. */ SkColor color_to_565(SkColor color); void get_text_path(const SkFont&, const void* text, size_t length, SkTextEncoding, SkPath*, const SkPoint* positions = nullptr); /** * Returns true iff all of the pixels between the two images are identical. * * If the configs differ, return false. */ bool equal_pixels(const SkPixmap&, const SkPixmap&); bool equal_pixels(const SkBitmap&, const SkBitmap&); bool equal_pixels(const SkImage* a, const SkImage* b); /** Returns a newly created CheckerboardShader. */ sk_sp create_checkerboard_shader(SkColor c1, SkColor c2, int size); /** Draw a checkerboard pattern in the current canvas, restricted to the current clip, using SkBlendMode::kSrc. */ void draw_checkerboard(SkCanvas* canvas, SkColor color1, SkColor color2, int checkSize); /** Make it easier to create a bitmap-based checkerboard */ SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize); sk_sp create_checkerboard_image(int w, int h, SkColor c1, SkColor c2, int checkSize); /** A default checkerboard. */ inline void draw_checkerboard(SkCanvas* canvas) { ToolUtils::draw_checkerboard(canvas, 0xFF999999, 0xFF666666, 8); } class HilbertGenerator { public: HilbertGenerator(float desiredSize, float desiredLineWidth, int desiredDepth); // Draw a Hilbert curve into the canvas w/ a gradient along its length void draw(SkCanvas* canvas); private: void turn90(bool turnLeft); void line(SkCanvas* canvas); void recursiveDraw(SkCanvas* canvas, int curDepth, bool turnLeft); SkColor4f getColor(float curLen); const float fDesiredSize; const int fDesiredDepth; const float fSegmentLength; // length of a line segment const float fDesiredLineWidth; SkRect fActualBounds; // The "turtle" state SkPoint fCurPos; int fCurDir; const float fExpectedLen; float fCurLen; }; /** Create pixmaps to initialize a 32x32 image w/ or w/o mipmaps. * Returns the number of levels (either 1 or 6). The mipmap levels will be colored as * specified in 'colors' */ int make_pixmaps(SkColorType, SkAlphaType, bool withMips, const SkColor4f colors[6], SkPixmap pixmaps[6], std::unique_ptr* mem); // If the canvas doesn't make a surface (e.g. recording), make a raster surface sk_sp makeSurface(SkCanvas*, const SkImageInfo&, const SkSurfaceProps* = nullptr); // A helper for inserting a drawtext call into a SkTextBlobBuilder void add_to_text_blob_w_len(SkTextBlobBuilder*, const char* text, size_t len, SkTextEncoding, const SkFont&, SkScalar x, SkScalar y); void add_to_text_blob(SkTextBlobBuilder*, const char* text, const SkFont&, SkScalar x, SkScalar y); // Constructs a star by walking a 'numPts'-sided regular polygon with even/odd fill: // // moveTo(pts[0]); // lineTo(pts[step % numPts]); // ... // lineTo(pts[(step * (N - 1)) % numPts]); // // numPts=5, step=2 will produce a classic five-point star. // // numPts and step must be co-prime. SkPath make_star(const SkRect& bounds, int numPts = 5, int step = 2); void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst); void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst); void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst); // A helper object to test the topological sorting code (TopoSortBench.cpp & TopoSortTest.cpp) class TopoTestNode : public SkRefCnt { public: TopoTestNode(int id) : fID(id) {} void dependsOn(TopoTestNode* src) { *fDependencies.append() = src; } void targets(uint32_t target) { *fTargets.append() = target; } int id() const { return fID; } void reset() { fOutputPos = 0; fTempMark = false; fWasOutput = false; } uint32_t outputPos() const { SkASSERT(fWasOutput); return fOutputPos; } // check that the topological sort is valid for this node bool check() { if (!fWasOutput) { return false; } for (int i = 0; i < fDependencies.size(); ++i) { if (!fDependencies[i]->fWasOutput) { return false; } // This node should've been output after all the nodes on which it depends if (fOutputPos < fDependencies[i]->outputPos()) { return false; } } return true; } // The following 7 methods are needed by the topological sort static void SetTempMark(TopoTestNode* node) { node->fTempMark = true; } static void ResetTempMark(TopoTestNode* node) { node->fTempMark = false; } static bool IsTempMarked(TopoTestNode* node) { return node->fTempMark; } static void Output(TopoTestNode* node, uint32_t outputPos) { SkASSERT(!node->fWasOutput); node->fOutputPos = outputPos; node->fWasOutput = true; } static bool WasOutput(TopoTestNode* node) { return node->fWasOutput; } static uint32_t GetIndex(TopoTestNode* node) { return node->outputPos(); } static int NumDependencies(TopoTestNode* node) { return node->fDependencies.size(); } static TopoTestNode* Dependency(TopoTestNode* node, int index) { return node->fDependencies[index]; } static int NumTargets(TopoTestNode* node) { return node->fTargets.size(); } static uint32_t GetTarget(TopoTestNode* node, int i) { return node->fTargets[i]; } static uint32_t GetID(TopoTestNode* node) { return node->id(); } // Helper functions for TopoSortBench & TopoSortTest static void AllocNodes(skia_private::TArray>* graph, int num) { graph->reserve_exact(graph->size() + num); for (int i = 0; i < num; ++i) { graph->push_back(sk_sp(new TopoTestNode(i))); } } #ifdef SK_DEBUG static void Print(const skia_private::TArray& graph) { for (int i = 0; i < graph.size(); ++i) { SkDebugf("%d, ", graph[i]->id()); } SkDebugf("\n"); } #endif // randomize the array static void Shuffle(SkSpan> graph, SkRandom* rand) { for (size_t i = graph.size() - 1; i > 0; --i) { int swap = rand->nextU() % (i + 1); graph[i].swap(graph[swap]); } } SK_DECLARE_INTERNAL_LLIST_INTERFACE(TopoTestNode); private: int fID; uint32_t fOutputPos = 0; bool fTempMark = false; bool fWasOutput = false; SkTDArray fDependencies; SkTDArray fTargets; }; bool copy_to(SkBitmap* dst, SkColorType dstCT, const SkBitmap& src); void copy_to_g8(SkBitmap* dst, const SkBitmap& src); class PixelIter { public: PixelIter(); PixelIter(SkSurface* surf) { SkPixmap pm; if (!surf->peekPixels(&pm)) { pm.reset(); } this->reset(pm); } void reset(const SkPixmap& pm) { fPM = pm; fLoc = {-1, 0}; } void* next(SkIPoint* loc = nullptr) { if (!fPM.addr()) { return nullptr; } fLoc.fX += 1; if (fLoc.fX >= fPM.width()) { fLoc.fX = 0; if (++fLoc.fY >= fPM.height()) { this->setDone(); return nullptr; } } if (loc) { *loc = fLoc; } return fPM.writable_addr(fLoc.fX, fLoc.fY); } void setDone() { fPM.reset(); } private: SkPixmap fPM; SkIPoint fLoc; }; using PathSniffCallback = void(const SkMatrix&, const SkPath&, const SkPaint&); // Calls the provided PathSniffCallback for each path in the given file. // Supported file formats .skp. (See SvgPathExtractor for .svg) void ExtractPathsFromSKP(const char filepath[], std::function); // Initialised with a font, this class can be called to setup GM UI with sliders for font // variations, and returns a set of variation coordinates that matches what the sliders in the UI // are set to. Useful for testing variable font properties, see colrv1.cpp. class VariationSliders { public: VariationSliders() {} VariationSliders(SkTypeface*, SkFontArguments::VariationPosition variationPosition = {nullptr, 0}); bool writeControls(SkMetaData* controls); /* Scans controls for information about the variation axes that the user may have configured. * Optionally pass in a boolean to receive information on whether the axes were updated. */ void readControls(const SkMetaData& controls, bool* changed = nullptr); SkSpan getCoordinates(); static SkString tagToString(SkFourByteTag tag); private: struct AxisSlider { SkScalar current; SkFontParameters::Variation::Axis axis; SkString name; }; std::vector fAxisSliders; std::unique_ptr fCoords; static constexpr size_t kAxisVarsSize = 3; }; } // namespace ToolUtils #endif // ToolUtils_DEFINED