diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; fn userfunc_ff(v: f32) -> f32 { { return v + 1.0; } } fn _skslMain(coords: vec2) -> vec4 { { var b: f32 = 2.0; const c: f32 = 3.0; b = 2.0; b = c + 77.0; let _skTemp0 = sin(c + 77.0); b = _skTemp0; let _skTemp1 = userfunc_ff(c + 77.0); let _skTemp2 = userfunc_ff(c + 77.0); b = _skTemp2; let _skTemp3 = cos(c); b = _skTemp3; b = b; { var x: i32 = 0; loop { { continue; } continuing { x = x + i32(1); break if x >= 1; } } } var d: f32 = c; b = 3.0; d = d + f32(1); return vec4(f32(b == 2.0), f32(b == 3.0), f32(d == 5.0), f32(d == 4.0)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }