### Compilation failed: error: Tint compilation failed. diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { testArray: array, colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { { var index: i32 = 0; loop { { if _globalUniforms.testArray[index] != f32(index + 1) { { return _globalUniforms.colorRed; } } } continuing { index = index + i32(1); break if index >= 5; } } } return _globalUniforms.colorGreen; } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; } 1 error