diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; @group(0) @binding(10000) var test2D_Sampler: sampler; @group(0) @binding(10001) var test2D_Texture: texture_2d; @group(0) @binding(10002) var test2DRect_Sampler: sampler; @group(0) @binding(10003) var test2DRect_Texture: texture_2d; fn _skslMain(_stageOut: ptr) { { (*_stageOut).sk_FragColor = textureSample(test2D_Texture, test2D_Sampler, vec2(0.5)); (*_stageOut).sk_FragColor = textureSample(test2DRect_Texture, test2DRect_Sampler, vec2(0.5)); let _skTemp4 = vec3(0.5); (*_stageOut).sk_FragColor = textureSample(test2DRect_Texture, test2DRect_Sampler, _skTemp4.xy / _skTemp4.z); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _skslMain(&_stageOut); return _stageOut; }