diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorRed: vec4, colorGreen: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { let result: vec4 = (_globalUniforms.colorRed < vec4(2.0)) == (vec4(3.0) > _globalUniforms.colorGreen); let _skTemp0 = all(result); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(_skTemp0)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }