diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, testMatrix2x2: mat2x2, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var ok: bool = true; ok = ok && all(vec4(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1]) == vec4(1.0, 2.0, 3.0, 4.0)); ok = ok && all(vec4(vec4(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1])) == vec4(1.0, 2.0, 3.0, 4.0)); ok = ok && all(vec4(vec4(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1])) == vec4(1, 2, 3, 4)); ok = ok && all(vec4(vec4(_globalUniforms.testMatrix2x2[0], _globalUniforms.testMatrix2x2[1])) == vec4(true)); return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(ok)); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }