OpCapability Shader %1 = OpExtInstImport "GLSL.std.450" OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %main "main" %sk_FragColor %defaultVarying %linearVarying %flatVarying OpExecutionMode %main OriginUpperLeft OpName %sk_FragColor "sk_FragColor" OpName %defaultVarying "defaultVarying" OpName %linearVarying "linearVarying" OpName %flatVarying "flatVarying" OpName %main "main" OpDecorate %sk_FragColor RelaxedPrecision OpDecorate %sk_FragColor Location 0 OpDecorate %sk_FragColor Index 0 OpDecorate %defaultVarying Location 0 OpDecorate %linearVarying Location 1 OpDecorate %linearVarying NoPerspective OpDecorate %flatVarying Location 2 OpDecorate %flatVarying Flat OpDecorate %18 RelaxedPrecision %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %sk_FragColor = OpVariable %_ptr_Output_v4float Output %_ptr_Input_float = OpTypePointer Input %float %defaultVarying = OpVariable %_ptr_Input_float Input %linearVarying = OpVariable %_ptr_Input_float Input %flatVarying = OpVariable %_ptr_Input_float Input %void = OpTypeVoid %12 = OpTypeFunction %void %float_1 = OpConstant %float 1 %main = OpFunction %void None %12 %13 = OpLabel %14 = OpLoad %float %defaultVarying %15 = OpLoad %float %linearVarying %16 = OpLoad %float %flatVarying %18 = OpCompositeConstruct %v4float %14 %15 %16 %float_1 OpStore %sk_FragColor %18 OpReturn OpFunctionEnd