out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; vec4 main() { int counter = 0; const int increment = 1; for (int i = 0;i < 10; i += increment) { const int increment = 10; if (i == 0) { continue; } counter += increment; } return counter == 90 ? colorGreen : colorRed; }