diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; var zero: i32 = 0; const globalArray: array = array(1.0, 1.0); const globalVector: vec2 = vec2(1.0); const globalMatrix: mat2x2 = mat2x2(1.0, 1.0, 1.0, 1.0); fn _skslMain(_skParam0: vec2) -> vec4 { { const localArray: array = array(0.0, 1.0); const localVector: vec2 = vec2(1.0); const localMatrix: mat2x2 = mat2x2(0.0, 1.0, 2.0, 3.0); return vec4(globalArray[zero] * localArray[zero], globalVector[zero] * localVector[zero], globalMatrix[zero] * localMatrix[zero]); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }