diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct _GlobalUniforms { colorGreen: vec4, colorRed: vec4, }; @binding(0) @group(0) var _globalUniforms: _GlobalUniforms; fn _skslMain(coords: vec2) -> vec4 { { var i2: array = array(1, 2); var s2: array = array(1, 2); var f2: array = array(1.0, 2.0); var h2: array = array(1.0, 2.0); i2 = s2; s2 = i2; f2 = h2; h2 = f2; const cf2: array = array(1.0, 2.0); let _skTemp0 = s2; let _skTemp1 = h2; const _skTemp2 = array(1, 2); let _skTemp3 = h2; return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4(((((i2[0] == _skTemp0[0]) && (i2[1] == _skTemp0[1])) && ((f2[0] == _skTemp1[0]) && (f2[1] == _skTemp1[1]))) && ((i2[0] == _skTemp2[0]) && (i2[1] == _skTemp2[1]))) && ((_skTemp3[0] == cf2[0]) && (_skTemp3[1] == cf2[1])))); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2()); return _stageOut; }