/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkBlendMode.h" #include "include/core/SkColorSpace.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkPath.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkStrokeRec.h" #include "include/core/SkSurfaceProps.h" #include "include/core/SkTypes.h" #include "include/gpu/GpuTypes.h" #include "include/gpu/ganesh/GrDirectContext.h" #include "include/gpu/ganesh/GrRecordingContext.h" #include "include/gpu/ganesh/GrTypes.h" #include "include/private/gpu/ganesh/GrTypesPriv.h" #include "src/core/SkPathPriv.h" #include "src/gpu/SkBackingFit.h" #include "src/gpu/ganesh/GrDirectContextPriv.h" #include "src/gpu/ganesh/GrPaint.h" #include "src/gpu/ganesh/GrRecordingContextPriv.h" #include "src/gpu/ganesh/GrResourceCache.h" #include "src/gpu/ganesh/GrStyle.h" #include "src/gpu/ganesh/GrUserStencilSettings.h" #include "src/gpu/ganesh/PathRenderer.h" #include "src/gpu/ganesh/SurfaceDrawContext.h" #include "src/gpu/ganesh/effects/GrPorterDuffXferProcessor.h" #include "src/gpu/ganesh/geometry/GrStyledShape.h" #include "src/gpu/ganesh/ops/SoftwarePathRenderer.h" #include "src/gpu/ganesh/ops/TriangulatingPathRenderer.h" #include "tests/CtsEnforcement.h" #include "tests/Test.h" #include #include #include struct GrContextOptions; static SkPath create_concave_path() { SkPath path; path.moveTo(100, 0); path.lineTo(200, 200); path.lineTo(100, 150); path.lineTo(0, 200); path.close(); return path; } static void draw_path(GrRecordingContext* rContext, skgpu::ganesh::SurfaceDrawContext* sdc, const SkPath& path, skgpu::ganesh::PathRenderer* pr, GrAAType aaType, const GrStyle& style, float scaleX = 1.f) { GrPaint paint; paint.setXPFactory(GrPorterDuffXPFactory::Get(SkBlendMode::kSrc)); SkIRect clipConservativeBounds = SkIRect::MakeWH(sdc->width(), sdc->height()); GrStyledShape shape(path, style); if (shape.style().applies()) { shape = shape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, 1.0f); } SkMatrix matrix = SkMatrix::I(); matrix.setScaleX(scaleX); skgpu::ganesh::PathRenderer::DrawPathArgs args{rContext, std::move(paint), &GrUserStencilSettings::kUnused, sdc, nullptr, &clipConservativeBounds, &matrix, &shape, aaType, false}; pr->drawPath(args); } static bool cache_non_scratch_resources_equals(GrResourceCache* cache, int expected) { #if GR_CACHE_STATS GrResourceCache::Stats stats; cache->getStats(&stats); return (stats.fTotal - stats.fScratch) == expected; #else return true; #endif } static void test_path( skiatest::Reporter* reporter, const std::function& createPath, const std::function& makePathRenderer, int expected, bool checkListeners, GrAAType aaType = GrAAType::kNone, GrStyle style = GrStyle(SkStrokeRec::kFill_InitStyle)) { sk_sp dContext = GrDirectContext::MakeMock(nullptr); // The cache needs to be big enough that nothing gets flushed, or our expectations can be wrong dContext->setResourceCacheLimit(8000000); GrResourceCache* cache = dContext->priv().getResourceCache(); auto sdc = skgpu::ganesh::SurfaceDrawContext::Make(dContext.get(), GrColorType::kRGBA_8888, nullptr, SkBackingFit::kApprox, {800, 800}, SkSurfaceProps(), /*label=*/{}, /* sampleCnt= */ 1, skgpu::Mipmapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin); if (!sdc) { return; } sk_sp pathRenderer(makePathRenderer(dContext.get())); SkPath path = createPath(); // Initially, cache only has the render target context REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, 0)); // Draw the path, check that new resource count matches expectations draw_path(dContext.get(), sdc.get(), path, pathRenderer.get(), aaType, style); dContext->flushAndSubmit(); REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected)); // Nothing should be purgeable yet cache->purgeAsNeeded(); REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected)); // Reset the path to change the GenID, which should invalidate one resource in the cache. // Some path renderers may leave other unique-keyed resources in the cache, though. path.reset(); cache->purgeAsNeeded(); REPORTER_ASSERT(reporter, cache_non_scratch_resources_equals(cache, expected - 1)); if (!checkListeners) { return; } // Test that purging the cache of masks also removes listeners from the path. path = createPath(); REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 0); for (int i = 0; i < 20; ++i) { float scaleX = 1 + ((float)i + 1)/20.f; draw_path(dContext.get(), sdc.get(), path, pathRenderer.get(), aaType, style, scaleX); } dContext->flushAndSubmit(); REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 20); cache->purgeUnlockedResources(GrPurgeResourceOptions::kAllResources); // The listeners don't actually purge until we try to add another one. draw_path(dContext.get(), sdc.get(), path, pathRenderer.get(), aaType, style); REPORTER_ASSERT(reporter, SkPathPriv::GenIDChangeListenersCount(path) == 1); } #if !defined(SK_ENABLE_OPTIMIZE_SIZE) // Test that deleting the original path invalidates the VBs cached by the tessellating path renderer DEF_GANESH_TEST(TriangulatingPathRendererCacheTest, reporter, /* options */, CtsEnforcement::kNever) { auto createPR = [](GrRecordingContext*) { return new skgpu::ganesh::TriangulatingPathRenderer(); }; // Triangulating path renderer creates a single vertex buffer for non-AA paths. No other // resources should be created. const int kExpectedResources = 1; test_path(reporter, create_concave_path, createPR, kExpectedResources, false); // Test with a style that alters the path geometry. This needs to attach the invalidation logic // to the original path, not the modified path produced by the style. SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(1); GrStyle style(paint); test_path(reporter, create_concave_path, createPR, kExpectedResources, false, GrAAType::kNone, std::move(style)); } #endif // Test that deleting the original path invalidates the textures cached by the SW path renderer DEF_GANESH_TEST(SoftwarePathRendererCacheTest, reporter, /* options */, CtsEnforcement::kApiLevel_T) { auto createPR = [](GrRecordingContext* rContext) { return new skgpu::ganesh::SoftwarePathRenderer(rContext->priv().proxyProvider(), true); }; // Software path renderer creates a mask texture and renders with a non-AA rect, but the flush // only contains a single quad so FillRectOp doesn't need to use the shared index buffer. const int kExpectedResources = 1; test_path(reporter, create_concave_path, createPR, kExpectedResources, true, GrAAType::kCoverage); // Test with a style that alters the path geometry. This needs to attach the invalidation logic // to the original path, not the modified path produced by the style. SkPaint paint; paint.setStyle(SkPaint::kStroke_Style); paint.setStrokeWidth(1); GrStyle style(paint); test_path(reporter, create_concave_path, createPR, kExpectedResources, true, GrAAType::kCoverage, std::move(style)); }