/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkDWriteToPath_DEFINED #define SkDWriteToPath_DEFINED #include "include/core/SkTypes.h" #include "src/utils/win/SkObjBase.h" class SkPath; #include #include class SkDWriteGeometrySink : public IDWriteGeometrySink { private: LONG fRefCount; SkPath* fPath; bool fStarted; D2D1_POINT_2F fCurrent; void goingTo(const D2D1_POINT_2F pt) { if (!fStarted) { fStarted = true; fPath->moveTo(fCurrent.x, fCurrent.y); } fCurrent = pt; } bool currentIsNot(const D2D1_POINT_2F pt) { return fCurrent.x != pt.x || fCurrent.y != pt.y; } protected: explicit SkDWriteGeometrySink(SkPath* path); virtual ~SkDWriteGeometrySink(); public: SK_STDMETHODIMP QueryInterface(REFIID iid, void **object) override; SK_STDMETHODIMP_(ULONG) AddRef() override; SK_STDMETHODIMP_(ULONG) Release() override; SK_STDMETHODIMP_(void) SetFillMode(D2D1_FILL_MODE fillMode) override; SK_STDMETHODIMP_(void) SetSegmentFlags(D2D1_PATH_SEGMENT vertexFlags) override; SK_STDMETHODIMP_(void) BeginFigure(D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin) override; SK_STDMETHODIMP_(void) AddLines(const D2D1_POINT_2F *points, UINT pointsCount) override; SK_STDMETHODIMP_(void) AddBeziers(const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount) override; SK_STDMETHODIMP_(void) EndFigure(D2D1_FIGURE_END figureEnd) override; SK_STDMETHODIMP Close() override; static HRESULT Create(SkPath* path, IDWriteGeometrySink** geometryToPath); }; #endif