/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef sktext_gpu_TextBlobRedrawCoordinator_DEFINED #define sktext_gpu_TextBlobRedrawCoordinator_DEFINED #include "include/core/SkRefCnt.h" #include "include/private/base/SkTArray.h" #include "include/private/base/SkThreadAnnotations.h" #include "src/base/SkSpinlock.h" #include "src/base/SkTInternalLList.h" #include "src/core/SkMessageBus.h" #include "src/core/SkTHash.h" #include "src/text/gpu/SubRunContainer.h" #include "src/text/gpu/TextBlob.h" #include #include class GrTextBlobTestingPeer; class SkCanvas; class SkMatrix; class SkPaint; struct SkStrikeDeviceInfo; namespace sktext { class GlyphRunList; } namespace sktext::gpu { // TextBlobRedrawCoordinator reuses data from previous drawing operations using multiple criteria // to pick the best data for the draw. In addition, it provides a central service for managing // resource usage through a messageBus. // The draw data is stored in a three-tiered system. The first tier is keyed by the SkTextBlob's // uniqueID. The second tier uses the sktext::gpu::TextBlob's key to get a general match for the // draw. The last tier queries each sub run using canReuse to determine if each sub run can handle // the drawing parameters. class TextBlobRedrawCoordinator { public: TextBlobRedrawCoordinator(uint32_t messageBusID); void drawGlyphRunList(SkCanvas* canvas, const SkMatrix& viewMatrix, const GlyphRunList& glyphRunList, const SkPaint& paint, SkStrikeDeviceInfo strikeDeviceInfo, const AtlasDrawDelegate&); void freeAll() SK_EXCLUDES(fSpinLock); struct PurgeBlobMessage { PurgeBlobMessage(uint32_t blobID, uint32_t contextUniqueID) : fBlobID(blobID), fContextID(contextUniqueID) {} uint32_t fBlobID; uint32_t fContextID; }; void purgeStaleBlobs() SK_EXCLUDES(fSpinLock); size_t usedBytes() const SK_EXCLUDES(fSpinLock); bool isOverBudget() const SK_EXCLUDES(fSpinLock); private: friend class ::GrTextBlobTestingPeer; using TextBlobList = SkTInternalLList; struct BlobIDCacheEntry { BlobIDCacheEntry(); explicit BlobIDCacheEntry(uint32_t id); static uint32_t GetKey(const BlobIDCacheEntry& entry); void addBlob(sk_sp blob); void removeBlob(TextBlob* blob); sk_sp find(const TextBlob::Key& key) const; int findBlobIndex(const TextBlob::Key& key) const; uint32_t fID; // Current clients don't generate multiple GrAtlasTextBlobs per SkTextBlob, so an array w/ // linear search is acceptable. If usage changes, we should re-evaluate this structure. skia_private::STArray<1, sk_sp> fBlobs; }; sk_sp findOrCreateBlob(const SkMatrix& positionMatrix, const GlyphRunList& glyphRunList, const SkPaint& paint, SkStrikeDeviceInfo strikeDeviceInfo); // If not already in the cache, then add it else, return the text blob from the cache. sk_sp addOrReturnExisting( const GlyphRunList& glyphRunList, sk_sp blob) SK_EXCLUDES(fSpinLock); sk_sp find(const TextBlob::Key& key) SK_EXCLUDES(fSpinLock); void remove(TextBlob* blob) SK_EXCLUDES(fSpinLock); void internalPurgeStaleBlobs() SK_REQUIRES(fSpinLock); sk_sp internalAdd(sk_sp blob) SK_REQUIRES(fSpinLock); void internalRemove(TextBlob* blob) SK_REQUIRES(fSpinLock); void internalCheckPurge(TextBlob* blob = nullptr) SK_REQUIRES(fSpinLock); static const int kDefaultBudget = 1 << 22; mutable SkSpinlock fSpinLock; TextBlobList fBlobList SK_GUARDED_BY(fSpinLock); skia_private::THashMap fBlobIDCache SK_GUARDED_BY(fSpinLock); size_t fSizeBudget SK_GUARDED_BY(fSpinLock); size_t fCurrentSize SK_GUARDED_BY(fSpinLock) {0}; // In practice 'messageBusID' is always the unique ID of the owning GrContext const uint32_t fMessageBusID; SkMessageBus::Inbox fPurgeBlobInbox SK_GUARDED_BY(fSpinLock); }; } // namespace sktext::gpu #endif // sktext_gpu_TextBlobRedrawCoordinator_DEFINED