/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/sksl/ir/SkSLConstructorScalarCast.h" #include "include/core/SkTypes.h" #include "include/private/base/SkTArray.h" #include "src/sksl/SkSLConstantFolder.h" #include "src/sksl/SkSLContext.h" #include "src/sksl/SkSLDefines.h" #include "src/sksl/SkSLErrorReporter.h" #include "src/sksl/ir/SkSLLiteral.h" #include "src/sksl/ir/SkSLType.h" #include namespace SkSL { std::unique_ptr ConstructorScalarCast::Convert(const Context& context, Position pos, const Type& rawType, ExpressionArray args) { // As you might expect, scalar-cast constructors should only be created with scalar types. const Type& type = rawType.scalarTypeForLiteral(); SkASSERT(type.isScalar()); if (args.size() != 1) { context.fErrors->error(pos, "invalid arguments to '" + type.displayName() + "' constructor, (expected exactly 1 argument, but found " + std::to_string(args.size()) + ")"); return nullptr; } const Type& argType = args[0]->type(); if (!argType.isScalar()) { // Casting a vector-type into its scalar component type is treated as a slice in GLSL. // We don't allow those casts in SkSL; recommend a .x swizzle instead. const char* swizzleHint = ""; if (argType.componentType().matches(type)) { if (argType.isVector()) { swizzleHint = "; use '.x' instead"; } else if (argType.isMatrix()) { swizzleHint = "; use '[0][0]' instead"; } } context.fErrors->error(pos, "'" + argType.displayName() + "' is not a valid parameter to '" + type.displayName() + "' constructor" + swizzleHint); return nullptr; } if (type.checkForOutOfRangeLiteral(context, *args[0])) { return nullptr; } return ConstructorScalarCast::Make(context, pos, type, std::move(args[0])); } std::unique_ptr ConstructorScalarCast::Make(const Context& context, Position pos, const Type& type, std::unique_ptr arg) { SkASSERT(type.isScalar()); SkASSERT(type.isAllowedInES2(context)); SkASSERT(arg->type().isScalar()); // No cast required when the types match. if (arg->type().matches(type)) { arg->setPosition(pos); return arg; } // Look up the value of constant variables. This allows constant-expressions like `int(zero)` to // be replaced with a literal zero. arg = ConstantFolder::MakeConstantValueForVariable(pos, std::move(arg)); // We can cast scalar literals at compile-time when possible. (If the resulting literal would be // out of range for its type, we report an error and return zero to minimize error cascading. // This can occur when code is inlined, so we can't necessarily catch it during Convert. As // such, it's not safe to return null or assert.) if (arg->is()) { double value = arg->as().value(); if (type.checkForOutOfRangeLiteral(context, value, arg->fPosition)) { value = 0.0; } return Literal::Make(pos, value, &type); } // We allow scalar casts to abstract types `$floatLiteral` or `$intLiteral`. This can be used to // represent various expressions where SkSL still allows type flexibility. For instance, the // expression `float x = myBool ? 1 : 0` is allowed in SkSL despite the apparent type mismatch, // and the resolved type of expression `myBool ? 1 : 0` is actually `$intLiteral`. This // expression could also be rewritten as `$intLiteral(myBool)` to replace a ternary with a cast. // // If we are casting an expression of the form `$intLiteral(...)` or `$floatLiteral(...)`, we // can eliminate the intermediate constructor-cast since it no longer adds value. if (arg->is() && arg->type().isLiteral()) { std::unique_ptr inner = std::move(arg->as().argument()); return ConstructorScalarCast::Make(context, pos, type, std::move(inner)); } return std::make_unique(pos, type, std::move(arg)); } } // namespace SkSL